Real-Time Volume Graphics
IN TRADITIONAL COMPUTER GRAPHICS, 3D objects are created using highlevel
surface representations such as polygonal meshes, NURBS (nonuniform
rational B-spline) patches, or subdivision surfaces. Using this modeling
paradigm, visual properties of surfaces, such as color, roughness, and
reflectance, are described by means of a shading... | | Modem Theory: An Introduction to Telecommunications
At the heart of any modern communication system is the modem, connecting the data source to the communication channel. This first course in the mathematical theory of modem design introduces the theory of digital modulation and coding that underpins the design of digital telecommunications systems. A detailed treatment of core subjects is... | | Oracle Embedded Programming and Application Development
Focusing on tried and true best practice techniques in cross-technology based Oracle embedded programming, this book provides authoritative guidance for improving your code compilation and execution. Geared towards IT professionals developing Oracle-based Web-enabled applications in PL/SQL, Java, C, C++, .NET, Perl, and PHP, it covers... |