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 The Official Guide to 3D GameStudioIf you’re a video game enthusiast, then you’ve probably thought more than once about creating your own games. Now you can develop your own 3D games using 3D GameStudio! The Official Guide to 3D GameStudio will help you develop the skills you need to create a variety of games, including first-person shooter and fantasy role-playing.... |  |  Torque for TeensDo you like playing video games and want to learn how to make your own games for fun so you can show off your creations to your friends? Or are you interested in the becoming a designer in the game industry and need help getting started? Wherever your interest in game creation lies, "Torque for Teens" will teach you the techniques you... |  |  Effective awk Programming (3rd Edition)Effective awk Programming provides complete coverage of the gawk 3.1 language as well as the most up-to-date coverage of the POSIX standard for awk available anywhere. Author Arnold Robbins clearly distinguishes standard awk features from GNU awk (gawk)-specific features, shines light into... |
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 Challenges for Game DesignersWelcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or... |  |  Unix Unleashed (4th Edition)Using Solaris 8 and Linux 7.1 as their reference flavors, Robin Anderson and Andy Johnston (as well as a slew of contributors) show how to be a system administrator--and get all sorts of other work done--in the fourth edition of Unix Unleashed. Significantly different from its predecessors, this book stays generally clear of very basic... |  |  Pro IronPythonI come from a background of static typing and rigid languages: C, C++, C#. I’m seeing more than one trend at work here. For the longest time I felt something of a warm, fuzzy sensation when it came to my programming. The data type on the left matched the data type on the right. All was well. Then Python walked through the door.
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 |  |  Mathematics and Physics for Programmers (Game Development Series)Many programmers frequently have limited backgrounds in the mathematics and physics needed for game development or other complex applications. Sooner or later, all programmers run into coding issues that will require an understanding of mathematics or physics concepts like collision detection, 3D vectors, transformations, game theory, or basic... |  |  |
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