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Absolute Beginner's Guide to Building Robots
Absolute Beginner's Guide to Building Robots

Finally, a robots book for people who don't know the first thing about robotics! Absolute Beginner's Guide to Robots is well-written, inviting, and action-packed, with engaging ideas and fascinating factoids about robots and robot-related arts and sciences. You are led gently into the...

Machine Learning and Robot Perception (Studies in Computational Intelligence)
Machine Learning and Robot Perception (Studies in Computational Intelligence)
This book presents some of the most recent research results in the area of machine learning and robot perception. The book contains eight chapters.

Relevant progress has been done, within the Robotics field, in mechanical systems, actuators, control and planning. This fact, allows a wide application of industrial robots, where
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Designing Inclusive Interactions: Inclusive Interactions Between People and Products in Their Contexts of Use
Designing Inclusive Interactions: Inclusive Interactions Between People and Products in Their Contexts of Use

Designing Inclusive Interactions contains the proceedings of the fifth Cambridge Workshop on Universal Access and Assistive Technology (CWUAAT), incorporating the 8th Cambridge Workshop on Rehabilitation Robotics, held in Cambridge, England, in March 2010. It contains contributions from an international group of leading...

Computational Line Geometry (Mathematics and Visualization)
Computational Line Geometry (Mathematics and Visualization)

The geometry of lines occurs naturally in such different areas as sculptured surface machining, computation of offsets and medial axes, surface reconstruction for reverse engineering, geometrical optics, kinematics and motion design, and modeling of developable surfaces. This book covers line geometry from various viewpoints and aims towards...

Soft Real-Time Systems: Predictability vs. Efficiency (Series in Computer Science)
Soft Real-Time Systems: Predictability vs. Efficiency (Series in Computer Science)
Real-time systems technology, traditionally developed for safety-critical systems, has recently been extended to support novel application domains, including multimedia systems, monitoring apparatuses, telecommunication networks, mobile robotics, virtual reality, and interactive computer games. Such systems are referred to as mft real-time systems,...
Practical Arduino: Cool Projects for Open Source Hardware (Technology in Action)
Practical Arduino: Cool Projects for Open Source Hardware (Technology in Action)

Create your own Arduino-based designs, gain in-depth knowledge of the architecture of Arduino, and learn the user-friendly Arduino language all in the context of practical projects that you can build yourself at home. Get hands-on experience using a variety of projects and recipes for everything from home automation to test equipment.

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Video Games (Technology 360)
Video Games (Technology 360)

The past few decades have seen some amazing advances in technology. Many of these changes have had a direct and measureable impact on the way people live, work, and play. Communication tools, such as cell phones,  satellites, and the Internet, allow people to keep in constantcontact across longer distances and from the most remote places....

Robotics (Intelligent Systems, Control and Automation: Science and Engineering)
Robotics (Intelligent Systems, Control and Automation: Science and Engineering)

This supplementary introductory tutorial treats the following subjects: the basic characteristics of industrial robot mechanisms; the pose and movement of an object, which are described by homogenous transformation matrices; a geometric model of robot mechanism; a short introduction into kinematics and dynamics of robots; robot sensors and the...

Moments and Moment Invariants in Pattern Recognition
Moments and Moment Invariants in Pattern Recognition

Automatic object recognition has become an established discipline in image analysis. Moments and moment invariants play a very important role as features in invariant recognition. They were introduced to the pattern recognition community almost 50 years ago and the mathematical background they utilized is even older, originating from the...

Intermediate Robot Building
Intermediate Robot Building

Greetings robot builder!

Over the years, I’ve created many homemade robots (some of which, only the builder could love). However, with each successive robotic generation, I try to gradually expand my knowledge of electronics, mechanics, machining, software, and art by experimenting with new techniques, features, or parts...

Geometric Algebra Computing: in Engineering and Computer Science
Geometric Algebra Computing: in Engineering and Computer Science

This book presents contributions from a global selection of experts in the field. This useful text offers new insights and solutions for the development of theorems, algorithms and advanced methods for real-time applications across a range of disciplines. Written in an accessible style, the discussion of all applications is enhanced by the...

Ubiquitous Computing: Smart Devices, Environments and Interactions
Ubiquitous Computing: Smart Devices, Environments and Interactions
This book is primarily aimed at computer scientists and technologists in education and industry to enable them to keep abreast of the latest developments, across a diverse field of computing, all in one text. Its aim is to also to promote a much more cross disciplinary exchange of ideas within the sub fields of computing and between computer...
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