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Web Audio API
Go beyond Html5’s Audio tag and boost the audio capabilities of your web application with the Web Audio Api. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript Api to make the sounds and music of your games and interactive applications come... | | Adobe Flash CS6 Revealed
ADOBE FLASH CS6 REVEALED introduces Adobe Flash CS6 Professional, the industry-standard software for developing interactive experiences on the Web, desktops, mobile devices, and tablets. Following an overview of Flash fundamentals, the book progresses to individual Flash skills, such as drawing, animation, special effects, audio, video, and... | | Android Apps for Absolute Beginners
Anybody can start building multimedia apps for the Android platform, and this book will show you how! Now updated to include both Android 4.4 and the new Android L, Android Apps for Absolute Beginners, Third Edition takes you through the process of getting your first Android apps up and running using plain English and... |
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Build Your Own Low-Power Transmitters: Projects for the Electronics ExperimenterRudolf Graf and William Sheets have written a book containing twenty low-power (LP) transmitter projects, perfect for the electronics hobbyist and radio experimenter. Now that the FCC has changed its regulations about "pirate" transmissions, more and more people are setting up radio and video stations for broadcast from their homes. Build... | | Live Sound Fundamentals
Until now, there hasn't been a book or learning resource that aimed to teach audio newbies and musicians how to set up and mix a live audio event. For years, they have had to learn about live audio through a frustrating and time-consuming process of trial and error or by watching others. LIVE SOUND FUNDAMENTALS provides the "missing... | | Compression for Multimedia
Providing a thorough theoretical understanding of lossy compression techniques for image, video, speech, and audio compression, this book also covers the key features of each system, as well as practical applications, implementation issues, and design trade-offs. It presents comparisons of multimedia standards in terms of achieving known... |
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