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Flash MX 2004 Savvy(tm)
Flash MX 2004 Savvy(tm)

Flash began its career humbly as a great tool for adding low-bandwidth animations to websites. Since those hallowed days, the application has grown by leaps and bounds! Yes, Flash can still animate, but it can also be used to create amazingly complex, interactive products,...

Hello! iOS Development
Hello! iOS Development

Summary

Hello! iOS Development is a tutorial designed for novice iOS developers. Using the Hello! style of User Friendly cartoons and illustrations, this entertaining book will guide you step-by-step as you write your first apps for the iPhone and iPad and add them to the App Store.

About...

Lightwave 3D 8 Cartoon Character Creation, Volume 1: Modeling & Texturing
Lightwave 3D 8 Cartoon Character Creation, Volume 1: Modeling & Texturing
LightWave 3D is uniquely adapted to speed and ease of use while retaining the
power and depth of features that are required for character creation and animation.
It’s easy to learn and doesn’t require complex, advanced knowledge to do the
basic tasks necessary for character creation. Using LightWave 3D you can create...
Animation with Scripting for Adobe Flash Professional CS5 Studio Techniques
Animation with Scripting for Adobe Flash Professional CS5 Studio Techniques

The definitive guide to creating animation for the web and mobile devices with top animation designer Chris Georgenes and designer/developer Justin Putney. They reveal how to create and successfully animate characters in Adobe Flash Professional CS5 and how to push the limits of timeline animation with stunning visual effects using...

Adobe Premiere Elements 10 Classroom in a Book
Adobe Premiere Elements 10 Classroom in a Book

Adobe Premiere Elements 10 Classroom in a Book is the most thorough and comprehensive way for you to master all the new features in Adobe's top-rated consumer-targeted video-editing software. Each chapter in this step-by-step, project-based guide contains a project that builds on your growing knowledge of the program, while...

Filtering, Segmentation and Depth (Lecture Notes in Computer Science)
Filtering, Segmentation and Depth (Lecture Notes in Computer Science)

Computer vision seeks a process that starts with a noisy, ambiguous signal from a TV camera and ends with a high-level description of discrete objects located in 3-dimensional space and identified in a human classification. In this book we address this process at several levels. We first treat the low-level image-processing issues of...

Learn Spanish the Fast and Fun Way (Fast and Fun Way Series)
Learn Spanish the Fast and Fun Way (Fast and Fun Way Series)

Updated with helpful facts and tips for international travelers, this new third editions of Learn Spanish the Fast and Fun Way is suitable as language teaching book for adults as well as for older children. It instructs beginners in the basics of reading, writing, understanding, and speaking Spanish. The book lightens language-learning...

3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body
3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body
The emergence of virtual reality applications and human-like interfaces has
given rise to the necessity of producing realistic models of the human body.
Building and animating a synthetic, cartoon-like, model of the human body has
been practiced for many years in the gaming industry and advances in the game
platforms have led to
...
After Effects CS4 for Windows and Macintosh: Visual QuickPro Guide
After Effects CS4 for Windows and Macintosh: Visual QuickPro Guide
Here to get filmmakers, Web designers, broadcasters, and digital artists of all kinds up to speed on After Effects CS4and in time to meet their next deadline is everyone's favorite task-based guide. Through step-by-step instructions, enhanced by tips, sidebars, and plenty of visual aids, veteran video editor Antony Bolante shows readers how to...
3D Modeling and Animation: : Synthesis and Analysis Techniques for the Human Body
3D Modeling and Animation: : Synthesis and Analysis Techniques for the Human Body
The emergence of virtual reality applications and human-like interfaces has given rise to the necessity of producing realistic models of the human body. Building and animating a synthetic, cartoon-like, model of the human body has been practiced for many years in the gaming industry and advances in the game platforms have led to more realistic...
How to Work for an Idiot, Revised and Expanded with More Idiots, More Insanity, and More Incompetency
How to Work for an Idiot, Revised and Expanded with More Idiots, More Insanity, and More Incompetency

"Anyone who has to work should read How to Work for an Idiot."
--USA Today

"There is no question that How to Work for an Idiot is a subversive book. People will pick it up expecting a tasty blend of commiseration and advice. They will put it down thinking, to paraphrase the famous
...

Flash 5 Cartooning (with CD-ROM)
Flash 5 Cartooning (with CD-ROM)
Your Complete Guide to State-of-the-Art Flash 5 Cartoons Flash has opened up a whole new world for animators. But how do you create cartoons that make the most of Flash — cartoons that feature appealing characters, convincing movement, and great sound? Flash 5 Cartooning provides the answers. Brimming with full-color examples and savvy advice...
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