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 Game Theory: A Critical IntroductionAs ever there are people and cats to thank. There is also on this occasion electronic mail. The first draft of this book took shape in various cafeterias in Florence during YV’s visit to Europe in 1992 and matured on beaches and in restaurants during SHH’s visit to Sydney in 1993. Since then the mail wires between Sydney and Norwich, or... |  |  Network: Theorizing Knowledge Work in TelecommunicationsHow does a telecommunications company function when its right hand often doesn't know what its left hand is doing? How do rapidly expanding, interdisciplinary organizations hold together and perform their knowledge work? In this book, Clay Spinuzzi draws on two warring theories of work activity - activity theory and actor-network theory - to... |  |  Fundamentals of Digital ImagingThe multi-billion dollar industry of digital imaging technology is an active research area with applications in our everyday lives in products such as digital cameras, scanners, printers and display systems. This book presents an introduction to the fundamentals of digital imaging, with emphasis on the basic operations of image capture and display... |
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 |  |  |  |  A Beginner's Guide to Gambas: ProgrammingA Beginner's Guide to Gambas is the first definitive reference for the Linux-based Gambas programming language. Gambas ships with a graphical development environment based on the Basic programming language. It supports object-oriented programming and is similar to Microsoft's Visual Basic product. Gambas uses the Qt toolkit and supports other... |
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