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Beginning Math and Physics for Game Programmers
Beginning Math and Physics for Game Programmers
Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and physics concepts. Not to worry: You don't need to go to night school if you get this handy guide!...
Advanced 3-D Game Programming with DirectX 8.0 (With CD-ROM)
Advanced 3-D Game Programming with DirectX 8.0 (With CD-ROM)
Microsoft’s DirectX is a powerful set of application programming interfaces used for multimedia application development. The latest version offers increased performance, better usability, and more power to create the next generation of interactive entertainment products that rival anything seen in the past. This revision of the best-selling...
SCJA Sun Certified Java Associate Study Guide (Exam CX-310-019) (Certification Press)
SCJA Sun Certified Java Associate Study Guide (Exam CX-310-019) (Certification Press)
The best fully integrated study system available for Exam CX-310-019

With hundreds of practice questions and hands-on exercises, SCJA Sun Certified Java Associate Study Guide covers what you need to know--and shows you how to prepare--for this challenging exam.

  • 100% complete coverage of...
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web
"Coming at the process of making interactive worlds from a non-gaming viewpoint proves to be a refreshing break...Provided is a version of the Virtools pre-visualisation package, which is used to set up the interaction between objects, cameras and players. And this is where Gauthier comes into his own with paticularly thought-provoking...
Practical Java Game Programming
Practical Java Game Programming

Java is gaining more and more acceptance in the game development community, and with good commercial-quality Java games on the market, it will become a definitive choice. Practical Java Game Programming identifies the technological path developers need to take to make this happen. It explores and illustrates cutting-edge Java game...

Wireless Game Development in Java with MIDP 2.0
Wireless Game Development in Java with MIDP 2.0
Designed for programmers who want to capitalize on the growing mobile game market, this guide illustrates the programming and development of games for wireless phones using J2ME and MIDP 2.0.

By the time this book is on store shelves, wireless gaming will be in full swing. What started as a few primitive blocks chasing...

Sonic Interaction Design
Sonic Interaction Design

Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact's sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID) challenges these prevalent approaches by...

  
   
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