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iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems
iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems

Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance—all...

Android Game Programming by Example
Android Game Programming by Example

Harness the power of the Android SDK by building three immersive and captivating games

About This Book

  • Implement the critical main game loop and structure your games to enable an array of advanced features
  • Animate your characters with sprite sheets, add multiple scrolling parallax...
Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)
Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)

This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game...

Mastering IOS Game Development
Mastering IOS Game Development

Master the advanced concepts of game development for iOS to build impressive games

About This Book

  • Create a complete game with advanced techniques through the course of the book using in-depth, hands-on instructions
  • Learn how to multi-task and improve performance optimization in your game...
Windows 10 Guidebook: A tour into the future of computing
Windows 10 Guidebook: A tour into the future of computing

Windows 10 is really easy to use with this guide – for Windows insiders upgrading from Windows 7 or 8.1 to Windows 10, as well as for first-time users that want to learn about the operating system basics. 
Chapters 1 and 2 present the new and changed features in Windows 10. Furthermore, we describe what you have to watch
...

Windows Phone 7 for iPhone Developers (Developer's Library)
Windows Phone 7 for iPhone Developers (Developer's Library)

Bring Your iPhone Apps and Skills to Windows Phone 7–or Build Apps for Both Mobile Platforms at Once

 

If you’ve been developing for the competitive iPhone marketplace, this book will help you leverage your iOS skills on a fast-growing...

Machinima: The Art and Practice of Virtual Filmmaking
Machinima: The Art and Practice of Virtual Filmmaking

Unlike traditional animation techniques that use specialized 3D animation software, machinima--a term derived from the words "machine" and "cinema"--records the action in real-time interactive 3D environments, such as those found in video games, to create a cinematic production. No longer solely the province of hard-core...

Game Audio Development with Unity 5.X
Game Audio Development with Unity 5.X

Key Features

  • Explore the basics of audio development in Unity to create spatial sound, mixing, effects, composition, adaptive audio and more.
  • Leverage the Audio Mixer of Unity 5.x to create blockbuster sound and music for your game.
  • Learn about developing professional audio for games with...
Microsoft XNA Game Studio Creator's Guide, Second Edition
Microsoft XNA Game Studio Creator's Guide, Second Edition

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.

Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio

Develop...

Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL
Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL

Get Started Fast with HTML5 Online Game Programming!

 

HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done—and...

Interactive Stories and Video Game Art: A Storytelling Framework for Game Design
Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

The success of storytelling in games depends on the entire development team―game designers, artists, writers, programmers and musicians, etc.―working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating...

Simulation and Serious Games for Education (Gaming Media and Social Effects)
Simulation and Serious Games for Education (Gaming Media and Social Effects)
This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied Sciences, the Netherlands (Oct 1–2, 2014).

It
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