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Advanced Android 4 Games
Advanced Android 4 Games
Welcome to Advanced Android 4 Games. This book will help you create great games for the Android platform. There are plenty of books out there that tackle this subject, but only this book gives you a unique perspective by showing you how easy it is to bring native PC games to the platform with minimum effort. This is done using...
Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design/Usability)
Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design/Usability)

Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the...

Fundamental 2D Game Programming with Java
Fundamental 2D Game Programming with Java

Learning the fundamentals of 2D game programming is the key to quickly building your game-development expertise. Understanding the elements of the 2D environment will provide a solid foundation in game creation, whether you stick with 2D or move on. FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA teaches you the basics using Java, including...

Making Smart Cities More Playable: Exploring Playable Cities (Gaming Media and Social Effects)
Making Smart Cities More Playable: Exploring Playable Cities (Gaming Media and Social Effects)

This book explores the ways in which the broad range of technologies that make up the smart city infrastructure can be harnessed to incorporate more playfulness into the day-to-day activities that take place within smart cities, making them not only more efficient but also more enjoyable for the people who live and work within their...

Unity 5 Game Optimization
Unity 5 Game Optimization

Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine

About This Book

  • Optimize CPU cycles, memory usage, and GPU throughput for any Unity3D application
  • Master optimization techniques across all Unity Engine features...
Beyond Reality: A Guide to Alternate Reality Gaming
Beyond Reality: A Guide to Alternate Reality Gaming
This is not a game?or is it? Alternate reality games (ARGs) ask players to ignore barriers that separate the real world from the virtual?Web sites, television ads, movie credits, and even game-generated phone calls can be clues to uncovering the mystery the game represents. ARGs have become the fascinating new compulsion for the people who...
Building the Perfect PC
Building the Perfect PC

Build a PC that will outperform any brand-name box on the market

Yes, even if you’re not a total geek you can build your own PC -- and we guarantee it’s worth the effort. You’ll discover that the quality is better and the cost is much lower than any comparable off-the-shelf PC you can buy. Design...

Beginning Android 3
Beginning Android 3

Android is everywhere. Phones. Tablets. TVs and set-top boxes powered by Google TV. Soon, Android will be in cars and all sort of other places as well. However, the general theme of Android devices will be smaller screens and/or no hardware keyboard. And, by the numbers, Android will probably be associated mostly with smartphones for...

98-374 MTA Gaming Development Fundamentals (Microsoft Official Academic Course)
98-374 MTA Gaming Development Fundamentals (Microsoft Official Academic Course)
Welcome to the Microsoft Official Academic Course (MOAC) program for Gaming Development Fundamentals. MOAC represents the collaboration between Microsoft Learning and John Wiley & Sons, Inc. Microsoft and Wiley teamed up to produce a series of textbooks that deliver compelling and innovative teaching solutions to instructors and...
The Essential Guide to Semiconductors
The Essential Guide to Semiconductors

The Essential Guide to Semiconductors is a complete professional's guide to the business andtechnology of semiconductor design and manufacturing. Leading semiconductor industry analystand editor Jim Turley illuminates every facet of the industry, explaining its fast-changingtechnologies,...

The Open Mobile Alliance: Delivering Service Enablers for Next-Generation Applications
The Open Mobile Alliance: Delivering Service Enablers for Next-Generation Applications

A practical overview of OMA specifications and how they enable mobile multimedia services & much more …!

The Open Mobile Alliance (OMA) is an industry forum, which develops open specifications to help in the creation of applications and services to be deployed over converged networks. The alliance is...

Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4
Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4

THE PURPOSE OF THIS BOOK is to get you up to speed and excited about making games for Windows Phone 7 with XNA Game Studio 4.0.

Throughout the book, Windows and Xbox 360 game development are mentioned within the context of the material presented. But make no mistake — this is a book about Windows Phone 7, fi rst and...

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