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 Game Programming Gems 8
Welcome to the eighth edition of the Game Programming Gems series, started by Mark DeLoura in 2000. The first edition was inspired by Andrew Glassner‘s popular Graphics Gems series. Since then, other Gems series have started, including AI Gems and a new series focused on the capabilities of programmable graphics, the ShaderX series.... |  |  Unity 3 Game Development Hotshot
Only Unity fits the bill of being a game engine that allows you to create a full 3D game for free, and with phenomenal community support. This book will equip you with the skills to create professional looking games at no cost.
Unity 3 Game Development Hotshot will teach you how to exploit the full array of Unity 3D's... |  |  Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript
Addictive, frustrating. Fun, boring. Engaging, repetitive. Casual, demanding.
These words may contradict each other, but they express the roller coaster of sentiments
felt by real-time strategy games players like me. I remember spending countless hours
playing brilliant games such as EA/Maxis’s SimCity and SimCity 2000,... |
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