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Mobile HTML5
Mobile HTML5

Build kickass websites and applications for all mobile (and non-mobile) platforms by adding HTML5 and CSS3 to your web development toolkit. With this hands-on book, you’ll learn how to develop web apps that not only work on iOS, Android, Blackberry, and Windows Phone, but also perform well and provide good user experience.

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Building Web Apps with WordPress
Building Web Apps with WordPress

WordPress is much more than a blogging platform. As this practical guide clearly demonstrates, you can use WordPress to build web apps of any type—not mere content sites, but full-blown apps for specific tasks. If you have PHP experience with a smattering of HTML, CSS, and JavaScript, you’ll learn how to use WordPress...

Learn Android App Development
Learn Android App Development

Learn Android App Development is a hands-on tutorial and useful reference. You'll quickly get up to speed and master the Android SDK and the Java that you need for your Android Apps.

The Android SDK offers powerful features, and this book is the fastest path to mastering them—and the rest of the Andorid...

Pro Android Apps Performance Optimization (Professional Apress)
Pro Android Apps Performance Optimization (Professional Apress)
Android quickly became almost ubiquitous. With the world transitioning from feature phones to smartphones, and then discovering that tablets are, after all, devices we can hardly live without, application developers today have a choice between mostly two platforms: Android and iOS. Android lowered, some may even say broke, the...
Flash CS6: The Missing Manual (Missing Manuals)
Flash CS6: The Missing Manual (Missing Manuals)
Flash’s evolution is unique, even for the fast-changing computer software world. First released in 1996 under the name FutureSplash, it was a tool for creating web-based animations. It’s still the go-to application for that job; however, along the way it’s acquired new capabilities. Today, Flash...
Mobile JavaScript Application Development: Bringing Web Programming to Mobile Devices
Windows Phone 7.5: Building Location-aware Applications
Windows Phone 7.5: Building Location-aware Applications
Windows Phone 7.5: Building Location-aware Applications, introduces you to the exciting new world of Windows Phone 7.5. This book focuses on location-based applications, by introducing the readers to location-based services and the background thereof, coupled with practical examples for the Windows Phone location services. Another...
Android UI Fundamentals: Develop &Design (Develop and Design)
Android UI Fundamentals: Develop &Design (Develop and Design)
There is a revolution happening in the technology industry. Touchscreen interfaces, combined with low-cost and ubiquitous smartphones, have created a perfect storm for disruptive innovation. Android is at the forefront of this change, bringing a free and open-source platform on which developers can create the next generation of...
Mobile Design Pattern Gallery: UI Patterns for Mobile Applications
Mobile Design Pattern Gallery: UI Patterns for Mobile Applications

When you’re under pressure to produce a well designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian...

20 Recipes for Programming PhoneGap: Cross-Platform Mobile Development for Android and iPhone
20 Recipes for Programming PhoneGap: Cross-Platform Mobile Development for Android and iPhone
PhoneGap is a library that allows developers to interface directly with a mobile device through the use of its JavaScript libraries. With the multitude of mobile platforms it is very difficult and expensive to create multiple applications in Java, Objective-C, or other native languages. Through the PhoneGap library,...
Cocoa Programming for Mac OS X (4th Edition)
Cocoa Programming for Mac OS X (4th Edition)

If you are developing applications for the Mac, or are hoping to do so, this book is just the resource you need. Does it cover everything you will ever want to know about programming for the Mac? Of course not. But it does cover probably 80% of what you need to know. You can find the remaining 20%—the 20% that is...

OpenSceneGraph 3 Cookbook
OpenSceneGraph 3 Cookbook
During the last 12 years, OpenSceneGraph, which is one of the best 3D graphics programming interfaces in the world, has grown up so rapidly that it has already become the industry's leading open source scene graph technology. The latest distribution, OpenSceneGraph 3.0, now runs on all Microsoft Windows platforms, Apple Mac OS X, iOS...
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