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Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity
Getting Started with Unity 2018 - Third Edition: A Beginner's Guide to 2D and 3D game development with Unity

Learn how to use Unity 2018 by creating your very own 3D game while developing your essential skills

Key Features

  • Learn to create immersive 3D games and Virtual Reality experiences with Unity 2018
  • Build custom scripts to make your game characters interactive
  • ...
Learn ARCore - Fundamentals of Google ARCore: Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0
Learn ARCore - Fundamentals of Google ARCore: Learn to build augmented reality apps for Android, Unity, and the web with Google ARCore 1.0

Create next-generation Augmented Reality and Mixed Reality apps with the latest version of Google ARCore

Key Features

  • Harness the power of the Google's new augmented reality (AR) platform ARCore to build cutting-edge Augmented reality apps
  • Learn core concepts of...
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6

Key Features

  • Explore techniques for implementing shadows using shadow maps and shadow volumes
  • Learn to use GLSL...
Learn Salesforce Lightning: The Visual Guide to the Lightning UI
Learn Salesforce Lightning: The Visual Guide to the Lightning UI

Refer to this invaluable how-to guide for basic training on Salesforce Lightning. Salespeople and technical users and consultants will no longer have to resort to learning the interface on their own, which is very time consuming.

Learn Salesforce Lightning is a step-by-step visual guide that offers immediate and...

Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
A comprehensive guide with 80+ examples on 3D programming in WebGL2, covering computer graphics topics such as rendering, 3D math, cameras, and more.

Key Features:
  • Create visually stunning, high-performance 3D applications for the web with WebGL 2
  • ...
WebGL Game Development
WebGL Game Development

WebGL is the standard for rendering 3D graphics in a browser using JavaScript. This book will teach you to exploit the full potential of WebGL in game development by rendering complex 3D objects. The essential tutorial.

Overview

  • Load and render complex 3D objects in WebGL using JavaScript
  • ...
Organic Electronics: Materials, Processing, Devices and Applications
Organic Electronics: Materials, Processing, Devices and Applications

In the near future, organic semiconductors may be used in a variety of products, including flat-screen TVs, e-book readers, and third-generation organic photovoltaics applications, to name just a few. While organic electronics has received increased attention in scientific journals, those working in this burgeoning field require more in-depth...

WebGL Hotshot
WebGL Hotshot

Create interactive 3D content for web pages and mobile devices with this book and ebook

Overview

  • Simple, ready-to-use interactive 3D demonstrations and explanations for a variety of popular and innovative websites
  • Detailed overview of how to build 3D environments including features such as...
DV Filmmaking: From Start to Finish : From Start to Finish
DV Filmmaking: From Start to Finish : From Start to Finish

DV Filmmaking: From Start to Finish covers all aspects of the new digital video frontier, for amateurs and professionals alike--from the nuts and bolts of timecode and aspect ratio; to framing, lighting, and sound recording; as well as editing, special effects creation, and...

Emerging Topics in Computer Vision (IMSC Press Multimedia Series)
Emerging Topics in Computer Vision (IMSC Press Multimedia Series)
The topics in this book were handpicked to showcase what we consider to be exciting and promising in computer vision. They are a mix of more well-known and traditional topics (such as camera calibration, multi-view geometry, and face detection), and newer ones (such as vision for special effects and tensor voting framework). All have the common...
Digital Compositing for Film and Video, Third Edition
Digital Compositing for Film and Video, Third Edition

This practical, hands-on guide addresses the problems and difficult choices that professional compositors face on a daily basis. You are presented with tips, techniques, and solutions for dealing with badly shot elements, color artifacts, mismatched lighting and other commonly faced compositing obstacles. Practical, in-depth lessons are...

The Digital Filmmaking Handbook: The definitive guide to digital filmmaking
The Digital Filmmaking Handbook: The definitive guide to digital filmmaking

Part of the perennially best-selling Quercus Digital Photography series, this comprehensive guide features everything you need to know to make a digital film, from conception to finished product.

Using clear, step-by-step instruction, The Digital Filmmaking Handbook concisely illustrates the technical and creative
...

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