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 |  |  Building your First Mobile Game using XNA 4.0
With the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. In this book, we will build a 3D game for Windows Phone 7 together, taking full advantage of the graphics and touch capabilities, along with the sensors of the platform.
"Building your first mobile game using... |  |  The Audio Expert: Everything You Need to Know About Audio
Gain a deep understanding of audio practice and theory with this easy-to-read book, illustrated with more than 400 figures and photographs. Using common sense, plain-English explanations and minimal math, author Ethan Winer helps you understand audio at the deepest, most technical level—no engineering degree necessary.
If... |
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 |  |  Java Programming
Java Programming, Seventh Edition, provides the beginning programmer with a guide to
developing applications using the Java programming language. Java is popular among
professional programmers because it can be used to build visually interesting graphical user
interface (GUI) and Web-based applications. Java also provides an... |  |  |
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 Mathematics for Business, Science, and Technology
This text is targeted at high school seniors who plan to enter business, science, and technology related fields, and working professionals seeking to enhance their knowledge on various math topics including probability and optimization methods. This book begins with the basic mathematical operations and ends with advanced and yet practical... |  |  The C# Player's Guide (2nd Edition)
THIS ISN'T THE EDITION YOU'RE LOOKING FOR! The 3rd edition of this book is now available.
The C# Player's Guide (2nd Edition) is the ultimate guide for people starting out with C#, whether you are new to programming, or an experienced vet. This guide takes you... |  |  An Introduction to Numerical Methods and Analysis
Praise for the First Edition
". . . outstandingly appealing with regard to its style,contents, considerations of requirements of practice, choice ofexamples, and exercises."—Zentralblatt MATH
". . . carefully structured with many detailed workedexamples."—The... |
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 Building Probabilistic Graphical Models with Python
Solve machine learning problems using probabilistic graphical models implemented in Python with real-world applications
About This Book
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Stretch the limits of machine learning by learning how graphical models provide an insight on particular problems, especially in high dimension areas such as image...
|  |  The Official ScratchJr Book: Help Your Kids Learn to Code
ScratchJr is a free, introductory computer programming language that runs on iPads, Android tablets, Amazon tablets, and Chromebooks. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations, interactive stories, and dynamic... |  |  Android Game Programming by Example
Harness the power of the Android SDK by building three immersive and captivating games
About This Book
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Implement the critical main game loop and structure your games to enable an array of advanced features
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Animate your characters with sprite sheets, add multiple scrolling parallax...
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