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Algebraic Geometry and Geometric Modeling (Mathematics and Visualization)Algebraic Geometry and Geometric Modeling are two distinct domains of research, with few interactions up to now, though closely linked. On the one hand, Algebraic Geometry has developed an impressive theory targeting the understanding of geometric objects defined algebraically. On the other hand, Geometric Modeling is using every day, in practical... | | Newnes Engineering Science Pocket Book, Third Edition (Newnes Pocket Books)Newnes Engineering Science Pocket Book is a uniquely versatile and practical tool for a wide range of engineers and students. All the fundamentals of electrical and mechanical engineering science and physics are covered, with an emphasis on concise descriptions, key methods, clear diagrams, formulae and how to use them. John Bird's presentations... | | Tensors: The Mathematics of Relativity Theory and Continuum MechanicsThis book emerged from courses taught at the University College of Dublin, Carnegie-Mellon University and mostly at Simon Fraser University. This is a modern introduction to the theory of tensor algebra and tensor analysis. It discusses tensor algebra in Chapters 1 and 2. Differential manifold is introduced in Chapter 3. Tensor analysis,... |
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Geometric Spanner NetworksAimed at an audience of researchers and graduate students in computational geometry and algorithm design, this book uses the Geometric Spanner Network Problem to showcase a number of useful algorithmic techniques, data structure strategies, and geometric analysis techniques with many applications, practical and theoretical. The authors present... | | 3D Game Development with Microsoft Silverlight 3: Beginner's GuideMicrosoft Silverlight is a programmable web browser plug-in that enables the animation, vector graphics, and audio-video playback features that characterize Rich Internet Applications. Silverlight is a great (and growing) RIA platform and games are the next level to exploit in it. But it doesn't offer 3D capabilities out of the box and integrating... | | |
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| | Algorithms, Data Structures, and Problem Solving With C++This book was designed for a second course in computer science, which has typically been known as CS-2 Data Structures. The content of CS-2 has been evolving over some time, but there is general agreement that topics such as structures, pointers, and data structures should be taught, along with an introduction to algorithm analysis and a general... | | |
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| | | | A Transition to Advanced Mathematics: A Survey CourseA Transition to Advanced Mathematics: A Survey Course promotes the goals of a “transition” course in mathematics, helping to lead students from courses in the calculus sequence to theoretical upper-level mathematics courses. The text simultaneously promotes the goals of a “survey” course, describing the intriguing questions... |
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