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Programming the Cell Processor: For Games, Graphics, and Computation
Programming the Cell Processor: For Games, Graphics, and Computation

Make the Most of IBM’s Breakthrough Cell Processor in Any Gaming, Graphics, or Scientific Application

 

IBM’s Cell processor delivers truly stunning computational power: enough to satisfy even the most demanding gamers and graphics...

Microsoft XNA Game Studio 3.0 Unleashed
Microsoft XNA Game Studio 3.0 Unleashed

Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users worldwide. Now, there’s a practical, comprehensive guide to game development with Microsoft’s powerful new XNA Game Studio 3.0 and the entire XNA Framework.

Professional SharePoint 2007 Records Management Development: Managing Official Records with Microsoft Office SharePoint Server 2007
Professional SharePoint 2007 Records Management Development: Managing Official Records with Microsoft Office SharePoint Server 2007

Unique guide to records management methodologies for Microsoft Office SharePoint Server 2007

There may be books available on how to develop solutions for Microsoft Office SharePoint Server 2007, but this is the first book to provide step-by-step guidance for designing and building records management solutions on the SharePoint platform....

Metaprogramming Ruby
Metaprogramming Ruby

Ruby inherits characteristics from various languages—Lisp, Smalltalk, C, and Perl, to name a few. Metaprogramming comes from Lisp (and Smalltalk). It’s a bit like magic, which makes something astonishing possible. There are two kinds of magic: white magic, which does good things, and black magic, which can do nasty things. Likewise,...

Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)
Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)

Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation: Algorithms and Techniques will help work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive...

A Peek at Computer Electronics: Things you Should Know
A Peek at Computer Electronics: Things you Should Know

A lot of people are into Making their own technology these days, from 3D printers to home-made robots, Digital Video Records (DVRs), Media Centers, and more. But if you’re a computer programmer you might not know the ins and outs of the hardware side of these projects.

Caleb Tennis explains it all. From a quick look at basic...

OpenGL Shading Language (3rd Edition)
OpenGL Shading Language (3rd Edition)

OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable...

Effective C# (Covers C# 4.0): 50 Specific Ways to Improve Your C#, Second Edition (2nd Edition)
Effective C# (Covers C# 4.0): 50 Specific Ways to Improve Your C#, Second Edition (2nd Edition)

C# has matured over the past decade: It’s now a rich language with generics, functional programming concepts, and support for both static and dynamic typing. This palette of techniques provides great tools for many different idioms, but there are also many ways to make mistakes. In Effective C#, Second...

Beginning OpenGL Game Programming, Second Edition
Beginning OpenGL Game Programming, Second Edition

Are you a beginning programmer just getting started in 3D graphics programming? If you?re comfortable programming in C++ and have a basic understanding of 3D math concepts, "Beginning OpenGL Game Programming, Second Edition" will get you started programming 3D graphics for games using the OpenGL API. Revised to work with the latest...

Microsoft Visual Basic 2008 Express Programming for the Absolute Beginner
Microsoft Visual Basic 2008 Express Programming for the Absolute Beginner

Want to learn to program in Windows but don?t know where to start? Look no further! This book is designed to teach you how to develop Windows applications using Microsoft Visual Basic 2008 Express. To help make learning fun and interesting, you will learn how to program through the development of computer games, and you will develop a new...

MediaWiki 1.1: Beginner's Guide
MediaWiki 1.1: Beginner's Guide

MediaWiki is the free, open-source wiki engine software that powers Wikipedia and many of the other popular wikis across the Web. Written in PHP, it possesses many features that make it the engine of choice for large collaborative wikis: flexible markup, comprehensive user management, multimedia handling, and more. Whether you are creating a...

Introducing Monte Carlo Methods with R (Use R)
Introducing Monte Carlo Methods with R (Use R)

Computational techniques based on simulation have now become an essential part of the statistician's toolbox. It is thus crucial to provide statisticians with a practical understanding of those methods, and there is no better way to develop intuition and skills for simulation than to use simulation to solve statistical problems. Introducing...

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