 Games And Simulations in Online Learning: Research And Development FrameworksNearly all early learning happens during play, and new technology has added video games to the list of ways children learn interaction and new concepts. Although video games are everywhere, on Web sites, in stores, streamed to the desktop, on television, they are absent from the classroom. Computer-based simulations, a form of computer games, have... |  |  Computer Systems, Second EditionComputer Systems, Second Edition provides students with a broad understanding of all levels of computer systems. It emphasizes computer science topics that are related to, but not usually included in, the treatment of hardware and its associated software. The topics are presented through a unified concept of computer systems. The book allows... |  |  The gmax Handbook (Game Development Series)After playing the same levels or flying the same airplane over and over, many avid gamers quickly tire of their games. Now, with gmax supported games, they have a 3D modeling tool that is easy to use, comes with documentation, and includes a common framework that can be used to modify many popular games. The gmax™ Handbook shows you how... |