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Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories
Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories

What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are...

Information Retrieval: Implementing and Evaluating Search Engines
Information Retrieval: Implementing and Evaluating Search Engines

An academic dynasty has come together to write an excellent textbook on information retrieval. Stefan Buttcher, Charles Clarke, and Gordon Cormack make up three generations of stellar information retrieval researchers with over fifty years of combined experience. Buttcher was Clarke's doctoral student, and Clarke was Cormack's...

Reasoning with Logic Programming (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
Reasoning with Logic Programming (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)

The present book 1 provides a rigorous treatment and coherent presentation of the consolidated results of the authors' work, over the past four years, on the employment of logic programming as a representational and reasoning tool. It comes out of a background of a world-wide research effort for at least the past six years on the...

Peer-To-Peer Storage: Security and Protocols (Computer Science, Technology and Applications)
Peer-To-Peer Storage: Security and Protocols (Computer Science, Technology and Applications)
Peer-to-peer (P2P) has proven as a most successful way to produce large scale, reliable, and cost-effective applications, as illustrated for file sharing or VoIP. P2P storage is an emerging field of application which allows peers to collectively leverage their resources towards ensuring the reliability and availability of user...
Peer-to-Peer Computing: Applications, Architecture, Protocols, and Challenges
Peer-to-Peer Computing: Applications, Architecture, Protocols, and Challenges
Peer-to-peer computing, at least on a conceptual level, is a genuine paradigm shift—intelligence is at the edge, computing is completely decentralized, and the network is just there to knit the distributed intelligence together. Indeed, with advancements in hardware technology, proliferation of the open source development...
Computer Science: The Hardware, Software and Heart of It
Computer Science: The Hardware, Software and Heart of It

Computer Science: The Hardware, Software and Heart of It focuses on the deeper aspects of the two recognized subdivisions of Computer Science, Software and Hardware. These subdivisions are shown to be closely interrelated as a result of the stored-program concept. Computer Science: The Hardware, Software and Heart of It includes certain...

Beginning iOS Game Development (Wrox Programmer to Programmer)
Beginning iOS Game Development (Wrox Programmer to Programmer)
IOS DEVICES PROVIDE DEVELOPERS with a unique and exciting platform for making games. The iPhone gives gamers a tiny computer in their pocket that they have with them all the time. The iPad provides a similar gameplay experience but with a larger screen, more processing power, and more memory. The devices allow for unique control...
HTML, XHTML, and CSS: Introductory (Shelly Cashman)
HTML, XHTML, and CSS: Introductory (Shelly Cashman)
The Shelly Cashman Series® offers the fi nest textbooks in computer education. We are proud of the fact that our previous HTML books have been so well received. With each new edition of our HTML books, we have made signifi cant improvements based on the comments made by instructors and students. The HTML, XHTML, and CSS, Sixth...
Deformable Surface 3D Reconstruction from Monocular Images (Synthesis Lectures on Computer Vision)
Deformable Surface 3D Reconstruction from Monocular Images (Synthesis Lectures on Computer Vision)
Deformable surface 3D reconstruction from monocular images is an active area of research in the Computer Vision community. This encompasses recovering both the shape of thin objects that can be treated as surfaces without perceptible thickness and the visible envelope of fully 3D objects. Whereas this may seem easy for a human...
Java How to Program: Late Objects Version (8th Edition)
Java How to Program: Late Objects Version (8th Edition)
Welcome to the Java programming language and Java How to Program, Late Objects Version, Eighth Edition! This book is appropriate for introductory-level programming courses (commonly known as CS1 and CS2). It also provides substantial depth for those who already know how to program and want to learn Java.

The Deitels’...

Organosilanes in Radical Chemistry
Organosilanes in Radical Chemistry
A large number of papers dealing with silyl radicals, dating back to the late 1940s, have been published. To my knowledge, there are no books on this subject. Several reviews and book chapters on silyl radicals have appeared from time to time on specific aspects. This book focuses on the recent literature of silyl radicals in...
Advanced Computer-Assisted Techniques in Drug Discovery (Methods and Principles in Medicinal Chemistry)
Advanced Computer-Assisted Techniques in Drug Discovery (Methods and Principles in Medicinal Chemistry)
The main objective of this series is to offer a practice-oriented survey of techniques currently used in Medicinal Chemistry. Following the volumes on Hansch analysis and related approaches (Vol. 1) and multivariate analyses (Vol. 2), the present handbook focuses on some new, emerging techniques in drug discovery; emphasis is...
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