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Beginner's Guide to Android App Development: A Practical Approach for Beginners
Beginner's Guide to Android App Development: A Practical Approach for Beginners
This book covers Android app design fundamentals in Android Studio using Java programming language.

The author assumes you have no experience in app development. The book starts with the installation of the required development environment and setting up the emulators. Then, the simplest “Hello World” app is
...
Learning C# by Developing Games with Unity 5.x - Second Edition
Learning C# by Developing Games with Unity 5.x - Second Edition

Develop your first interactive 2D platformer game by learning the fundamentals of C#

About This Book

  • Get to grips with the fundamentals of scripting in C# with Unity
  • Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in...
2D Unity: Your First Game from Start to Finish
2D Unity: Your First Game from Start to Finish

Have you ever wanted to make a video game, but didn't know where to start? 2D Unity is an approachable guide to making your own games using Unity, the powerful, free-to-use development platform.

2D Unity contains hands-on projects that get you started making games from the ground-up. Unity's complex...

The Concept of Number: From Quaternions to Monads and Topological Fields (Mathematics and Its Applications)
The Concept of Number: From Quaternions to Monads and Topological Fields (Mathematics and Its Applications)
This book consists of lectures that I have given, in Darmstadt since 1974, under various titles, for beginners or students of the third semester.

I have tried to concentrate on those themes concerning numbers, which seem to me to be the most important on essential and historical grounds, and which in my opinion
...
Unity 5.x Cookbook
Unity 5.x Cookbook

Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillset

About This Book

  • Built on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5
  • Features recipes for both 2D and 3D...
Unity in Action: Multiplatform Game Development in C# with Unity 5
Unity in Action: Multiplatform Game Development in C# with Unity 5

Summary

Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5.

Purchase of the print book includes a free eBook in PDF, Kindle, and...

Managing Enterprise Content: A Unified Content Strategy (2nd Edition) (Voices That Matter)
Managing Enterprise Content: A Unified Content Strategy (2nd Edition) (Voices That Matter)
A unified content strategy is about much more than just content. It’s about how you create content once and how you publish many times from that content. It’s about pulling together the best practices, guidelines, and content structure your organization needs to enable you to rapidly design, build, test, and deliver a...
Unity for Architectural Visualization
Unity for Architectural Visualization

Transform your architectural design into an interactive real-time experience using Unity

Overview

  • Simple instructions to help you set up an interactive and real-time scene
  • Excellent tips on making your presentations attractive by creating interactive designs
  • Most important...
Unity 4.x Game Development by Example Beginner's Guide
Unity 4.x Game Development by Example Beginner's Guide

A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x

Overview

  • Learn the basics of the Unity 3D game engine by building five small, functional game projects
  • Explore simplification and iteration techniques that will make you more successful as a game...
Building Levels in Unity
Building Levels in Unity

Create exciting 3D game worlds with Unity

About This Book

  • Craft game environments with extreme clarity by adding realism to characters, objects, and props
  • Import and set up custom assets such as meshes, textures, and normal maps in Unity
  • A step-by-step guide written in a...
Text Mining: Classification, Clustering, and Applications
Text Mining: Classification, Clustering, and Applications
This book is a worthy contribution to the field of text mining. By focusing on classification (rather than exhaustively covering extraction, summarization, and other tasks), it achieves the right balance of coherence and comprehensiveness. It collects papers by the leading authors in the field, who employ and explain a variety of...
Logic, Epistemology, and the Unity of Science
Logic, Epistemology, and the Unity of Science

The aim of the series Logic, Epistemology, and the Unity of Science, of which this is the first volume, is to take up anew the challenge of considering the scientific enterprise in its entirety in light of recent developments in logic and philosophy. Developments in logic are especially relevant to the current situation in philosophy of...

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