Unity 4.x Game Development by Example Beginner's Guide
A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x
Learn the basics of the Unity 3D game engine by building five small, functional game projects
Explore simplification and iteration techniques that will make you more successful as a game...
Building Levels in Unity
Create exciting 3D game worlds with Unity
About This Book
Craft game environments with extreme clarity by adding realism to characters, objects, and props
Import and set up custom assets such as meshes, textures, and normal maps in Unity
A step-by-step guide written in a...
Learning C# by Developing Games with Unity 5.x - Second Edition
Develop your first interactive 2D platformer game by learning the fundamentals of C#
About This Book
Get to grips with the fundamentals of scripting in C# with Unity
Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in...
Text Mining: Classification, Clustering, and Applications This book is a worthy contribution to the field of text mining. By focusing on classification (rather than exhaustively covering extraction, summarization, and other tasks), it achieves the right balance of coherence and comprehensiveness. It collects papers by the leading authors in the field, who employ and explain a variety of... Logic, Epistemology, and the Unity of Science
The aim of the series Logic, Epistemology, and the Unity of Science, of which this is the first volume, is to take up anew the challenge of considering the scientific enterprise in its entirety in light of recent developments in logic and philosophy. Developments in logic are especially relevant to the current situation in philosophy of...
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