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Character Animation Fundamentals: Developing Skills for 2D and 3D Character Animation
Character Animation Fundamentals: Developing Skills for 2D and 3D Character Animation

Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character...

Digital Photography for 3D Imaging and Animation
Digital Photography for 3D Imaging and Animation

Transform Your 3D Projects with Your Own Digital Photographs

Enhance your 3D animation by adding photographs that you've composed, lit, and shot specifically for use in your 3D projects. This practical and easy-to-follow book will show you how. Even if you have limited experience, the tips and ideas...

Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation
Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation
Finally! A forthright approach to a complex art form. An inspired text that fuses an essential understanding of fundamental traditional methods and technology.
Rita Osei, Animation & Graphics Producer, Cartoon Network, Boomerang, Toonami

It was surely a matter of time before a publication like this emerged. An understanding of
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Modeling a Character in 3DS Max
Modeling a Character in 3DS Max
Provides groundbreaking coverage in using 3D Studio Max for would-be computer game modelers and animators, as well as professionals already experienced with the software. Also features previously undocumented tips and tricks targeted specifically for advanced character creation.

Like most of my peers in the computer game industry,
...
Mastering Autodesk VIZ 2007
Mastering Autodesk VIZ 2007
Turn Your Ideas Into High-Impact 3D Models and Animations

Transform flat drawings and concepts into impressive 3D visualizations that will amaze your clients with the comprehensive instruction you'll find in Mastering Autodesk VIZ 2007. Written by VIZ experts, this book shows you how to get the most out of...

LightWave 3D 8 Revealed
LightWave 3D 8 Revealed
Get ready to explore all that LightWave 3D 8 has to offer! Giving you a firm foundation, "LightWave 3D 8 Revealed" allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task?the goal and the necessary features that are involved. Then go in depth with the objective of your task as...
Modeling A Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)
Modeling A Character in 3DS Max, 2nd Edition (Wordware Game Developer's Library)
Highly anticipated update to the best-selling character modeling book by Paul Steed, this book is geared towards the behinning modeler. It establishes a flecible professional-level skill set for readers by guiding them through the creation of not one but three imaginative characters.

About the Author
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Maya 4.5 Fundamentals
Maya 4.5 Fundamentals
Maya 4.5 Fundamentals takes the user from a review of 3D fundamentals to a working knowledge of creating content in Maya 4.5. Topics covered include the interface and primary tools, modeling with NURBS and polygons, applying materials and textures, lighting, using modifiers and deformers, animating scenes, using...
Tradigital 3ds Max: A CG Animator's Guide to Applying the Classic Principles of Animation
Tradigital 3ds Max: A CG Animator's Guide to Applying the Classic Principles of Animation

Finally bridge the gap between software-specific instruction and the world of classical animation with this easy to utilize, one-of-a-kind reference guide. With great relevance for today's digital workflows, Richard Lapidus presents innovative 3ds Max controls to the classical principles of animation like squash and stretch, anticipation,...

Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (Technology in Action)
Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (Technology in Action)

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize...

Digital Modeling
Digital Modeling

Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the...

Virtual Vixens: 3D Character Modeling and Scene Placement
Virtual Vixens: 3D Character Modeling and Scene Placement
Features software workshops for 3ds Max, Maya, CINEMA 4D, Lightwave, and Softimage XSI.

Hot, hotter, hottest. See how todays leading modeling artists create 3D characters that sizzle and get the techniques youll need to create your own virtual vixens.

Steven Stahlberg, Liam Kemp, Marco Patrito, and Sze Jones from Blur Studio
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