|
|
|
|
|
| | 3ds max 6 BibleWhenever I withdrew to the computer room, my wife would say that I was off to my “fun and games.” I would flatly deny this accusation, saying that it was serious work that I was involved in. But later, when I emerged with a twinkle in my eye and excitedly asked her to take a look at my latest rendering, I knew that she was right.... | | Anime Studio: The Official GuideDiscover all of the unique capabilities of Anime Studio, a 2D animation software program with some amazing advanced features such as the ability to move the camera in 3D, a bone-based rigging system for manipulating 2D images and vectors, particle systems, dynamic bones, and the ability to import and view 3D models with textures. "Anime... |
|
Digital Photography for 3D Imaging and AnimationTransform Your 3D Projects with Your Own Digital Photographs
Enhance your 3D animation by adding photographs that you've composed, lit, and shot specifically for use in your 3D projects. This practical and easy-to-follow book will show you how. Even if you have limited experience, the tips and ideas... | | LightWave 3D 8 RevealedGet ready to explore all that LightWave 3D 8 has to offer! Giving you a firm foundation, "LightWave 3D 8 Revealed" allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task?the goal and the necessary features that are involved. Then go in depth with the objective of your task as... | | Introducing 3ds Max 9: 3D for BeginnersLet Your Imagination Run Wild
Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instruction in this easy-to-follow guide.
Introducing 3ds Max 9: 3D... |
|
| | Game Character Modeling and Animation with 3ds MaxShows how to design, create and animate effective interactive characters using 3ds Max, which has a user base of 200,000 people!
This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max.
Offering a complete overview of the 3D real-time character asset creation... | | Maya 4.5 FundamentalsMaya 4.5 Fundamentals takes the user from a review of 3D fundamentals to a working knowledge of creating content in Maya 4.5. Topics covered include the interface and primary tools, modeling with NURBS and polygons, applying materials and textures, lighting, using modifiers and deformers, animating scenes, using... |
|
|
Result Page: 7 6 5 4 3 2 1 |