Flash 5 Bible"The must-have book for all Flash developers!" —James Baker, Creative Director, the wddg
"The Flash 5 Bible is the book to have." —Todd Purgason, Creative Director, Juxt Interactive
If Flash 5 can do it, you can do it too... Whether you're a Web-development... | | Physics for Game DevelopersColliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game... | | Photoshop for the Web: Covers Photoshop 5.5 and ImageReady 2.0
In this second edition, author Mikkel Aaland updatesPhotoshop for the Web to include important new techniques and workarounds for the latest release of Photoshop--version 5.5. The first edition was loaded with step-by-step examples and real-world solutions from some of the world's hottest Web sites. The second edition adds... |