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Foundation Flash Cartoon AnimationWhether you are an experienced Flash designer or developer looking for a guide to doing animation in Flash, or a novice to Flash who is looking for an effective way to create and distribute animations, this book will prove invaluable to you. Covering every aspect of Flash animation, the book is a fast-paced yet thorough review of the Flash... | | MoCap for Artists: Workflow and Techniques for Motion CaptureIf anyone asks us “Do you think motion capture will replace key-frame animation?” we will say “No.”
Motion capture (mocap) is a very fast and accurate way to bring human motion into a 3D computer animation, but it is not always the best way. Mocap technology exhibits its remarkable strengths for some projects... | | The Book of JavaScript, 2nd Edition: A Practical Guide to Interactive Web PagesThe Book of JavaScript teaches readers how to add interactivity, animation, and other tricks to their web sites with JavaScript. Rather than provide a series of cut-and-paste scripts, thau! takes the reader through a series of real world JavaScript code with an emphasis on understanding. Each chapter focuses on a few important JavaScript... |
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HTML5: The Missing Manual (Missing Manuals)
HTML5 is more than a markup language—it’s a collection of several independent web standards. Fortunately, this expanded guide covers everything you need in one convenient place. With step-by-step tutorials and real-world examples, HTML5: The Missing Manual shows you how to build web apps that include video tools,... | | | | Adobe After Effects CS6 Classroom in a Book
Adobe® After Effects® CS6 provides a comprehensive set of 2D and 3D tools
for compositing, animation, and effects that motion-graphics professionals,
visual effects artists, web designers, and film and video professionals need.
After Effects is widely used for digital post-production of film, video, DVD,
and web... |
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