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Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D
Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced...
Web-Based Control and Robotics Education (Intelligent Systems, Control and Automation: Science and Engineering)
Web-Based Control and Robotics Education (Intelligent Systems, Control and Automation: Science and Engineering)

The development of the Internet and World Wide Web technology has motivated the introduction of new ways for distance learning and education. This book provides a timely and cohesive set of contributions that present methodologies, technologies and practical tools for teaching control and robotic systems analysis and design over the Web. It...

Designing for Windows 8: Fundamentals of Great Design in Windows Store Apps
Designing for Windows 8: Fundamentals of Great Design in Windows Store Apps

Designing for Windows 8 is a fast-paced, 150-page primer on the key design concepts you need to create successful Windows 8 apps. This book will help you design a user interface that is both delightful and effective, feels ‘right’ to your users, and encapsulates a great Windows 8 experience.

In this book,
...

Advanced Java Game Programming
Advanced Java Game Programming

Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers.

David Wallace...

AdvancED ActionScript 3.0 Animation (Friends of Ed Adobe Learning Library)
AdvancED ActionScript 3.0 Animation (Friends of Ed Adobe Learning Library)

This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in...

Adobe Flash Professional CS6 Classroom in a Book
Adobe Flash Professional CS6 Classroom in a Book

 

Adobe Flash Professional CS6 provides a comprehensive authoring environment for creating interactive and media-rich applications. Flash is widely used to create engaging projects integrating video, sound, graphics, and animation. You can create original content in Flash or import assets from other Adobe...

Painting the Web
Painting the Web
Do you think that only professionals with expensive tools and years of experience can work with web graphics? This guide tosses that notion into the trash bin.

Painting the Web is the first comprehensive book on web graphics to come along in years, and author Shelley Powers demonstrates how readers of any level can take
...
Object Oriented Simulation: A Modeling and Programming Perspective
Object Oriented Simulation: A Modeling and Programming Perspective

Object Oriented Simulation will qualify as a valuable resource to students and accomplished professionals and researchers alike, as it provides an extensive, yet comprehensible introduction to the basic principles of object-oriented modeling, design and implementation of simulation models.

Key features include an introduction...

Blender 2.5 HOTSHOT
Blender 2.5 HOTSHOT

With Blender 2.5 Hotshot you will take a tour around Blender 3D tools and discover the tight integration between them by working on projects covering many aspects of computer image generation, modeling, lighting, compositing, animation, and the game engine.

Using a projects based approach you will learn fun and challenging...

Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop Java Applications (The Java Series)
Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop Java Applications (The Java Series)
Filthy Rich Clients refers to ultra-graphically rich applications that ooze cool. They suck the user in from the outset and hang on to them with a death grip of excitement. Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop Javaâ„¢ Applications shows you how to...
Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)
Real-time 3D Character Animation with Visual C++ (Book & CD-ROM)
Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation (R) game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether...
Scratch Programming for Teens
Scratch Programming for Teens
Welcome to Scratch Programming for Teens! Scratch is a programming language developed by the MIT Media Lab for the purpose of teaching programming to teens and other first-time programmers. Scratch is a new programming language, initially released in May 2007. Scratch supports the development of computer games, interactive stories, graphic artwork...
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