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Swift Game Programming for Absolute Beginners
Swift Game Programming for Absolute Beginners

Swift Game Programming for Absolute Beginners teaches Apple’s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time – a double win!

The four games you’ll develop while reading this book are:

Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARkit, ARCore, and Vuforia
Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARkit, ARCore, and Vuforia

Create engaging Augmented Reality (AR) applications with Unity 3D that can be experienced with devices such as HoloLens and Daydream

Key Features

  • Learn the principles of AR application development
  • Work with the most popular sensors used in AR games and applications across...
OpenGL(R) ES 2.0 Programming Guide
OpenGL(R) ES 2.0 Programming Guide
Over the years, the “Red Book” has become the authoritative reference for each new version of the OpenGL API. Now we have the “Gold Book” for OpenGL ES 2.0—a cross-platform open standard ushering in a new era of shader programmability and visual sophistication for a wide variety of embedded and mobile devices, from...
iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)
iOS Programming: The Big Nerd Ranch Guide (2nd Edition) (Big Nerd Ranch Guides)

In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4,...

Programming iOS 4: Fundamentals of iPhone, iPad, and iPod Touch Development
Programming iOS 4: Fundamentals of iPhone, iPad, and iPod Touch Development

With the advent of version 2 of the iPhone system, Apple proved they could do a remarkable thing — adapt their existing Cocoa computer application programming framework to make applications for a touch-based device with limited memory and speed and a dauntingly tiny display. The resulting Cocoa Touch framework, in fact, turned...

iPad Application Development For Dummies
iPad Application Development For Dummies

The fun and easy guide to creating iPad apps, updated for iOS 5! iPad app development is hot, with more than 140,000 apps available specifically for the device and that number growing every day. The introduction of iOS 5 and iCloud gives developers even more options to create incredible iPad apps. This fast and friendly guide to iPad app...

iPod: The Missing Manual
iPod: The Missing Manual
With the new Shuffle, the Nano, the Classic, and the Touch, Apple's gotten the world hooked on portable music, pictures, videos--and the iPod. One thing they haven't delivered, though, is an easy guide for getting the most from this sleek entertainment center. Enter iPod: The Missing Manual, 8th Edition--a book as breathtaking, satisfying,...
The Motorola Xoom: Visual QuickStart Guide
The Motorola Xoom: Visual QuickStart Guide

Back in the early 1990s—1993, to be exact—Apple Computer launched a handheld computer product known as the Newton. Interestingly, the Newton was the first device to be called a personal digital assistant (PDA), a term that lives on today. Essentially, it was the first tablet computer. The one thing that most folks...

Game Development with Swift
Game Development with Swift

Embrace the mobile gaming revolution and bring your iPhone game ideas to life with Swift

About This Book

  • Create and design games for iPhone and iPad using SpriteKit
  • Learn all of the fundamentals of SpriteKit game development and mix and match techniques to customize your game
  • ...
Sams' Teach Yourself Linux in 24 Hours
Sams' Teach Yourself Linux in 24 Hours
While this guide won't make you an expert in Linux, it will explain how to get Red Hat Linux to work and how to do basic things with it. Organized into 24 lessons that take about an hour apiece, this book helps you ensure that your system can handle Linux and walks you through the process of installing Red Hat Linux and the Xfree86 windowing...
MacBook All-in-One For Dummies
MacBook All-in-One For Dummies

MacBook All-in-one for Dummies Makes Everything Easier!

With a MacBook, you can work and play anywhere. With 9 books in 1, MacBook All-in-one for Dummies shows you how! You'll find coverage of:

  • Getting started -- choose the MacBook that suits your needs, set it up, customize your preferences, and...
Learn Objective-C on the Mac: For OS X and iOS (Learn Apress)
Learn Objective-C on the Mac: For OS X and iOS (Learn Apress)
Welcome to Learn Objective-C on the Mac! This book is designed to teach you the basics of the Objective-C language. Objective-C is a superset of C and is the language used by many (if not most) applications that have a true OS X or iOS look and feel. In addition to presenting Objective-C, this book introduces you to its companion,...
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