 Physics for Flash Games, Animation, and Simulations
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.
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Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically...
|  |  Modern Aspects of Electrochemistry 35
The Modern Aspects of Electrochemistry series continues with
its thirty-fifth volume but with the regrettable retirement of its founding
editor, Professor J.O’M. Bockris (see Appreciation on p. v).
As in most previous volumes, a series of five chapters is
presented covering both the electrolyte solution and... |  |  |