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The Arithmetic of Elliptic Curves (Graduate Texts in Mathematics)
The Arithmetic of Elliptic Curves (Graduate Texts in Mathematics)

The theory of elliptic curves is distinguished by its long history and by the diversity of the methods that have been used in its study. This book treats the arithmetic theory of elliptic curves in its modern formulation, through the use of basic algebraic number theory and algebraic geometry. The book begins with a brief discussion of the...

Linear Algebra: A Geometric Approach
Linear Algebra: A Geometric Approach
One of the most enticing aspects of mathematics, we have found, is the interplay of ideas from seemingly disparate disciplines of the subject. Linear algebra provides a beautiful illustration of this, in that it is by nature both algebraic and geometric. ...
OpenGL 4.0 Shading Language Cookbook
OpenGL 4.0 Shading Language Cookbook

The OpenGL Shading Language (GLSL) Version 4.0 brings unprecedented power and flexibility to programmers interested in creating modern, interactive, graphical programs. It allows us to harness the power of modern Graphics Processing Units (GPUs) in a straightforward way by providing a simple, yet powerful, language and API.

The...

Geometric Algebra: An Algebraic System for Computer Games and Animation
Geometric Algebra: An Algebraic System for Computer Games and Animation

In my first book on geometric algebra in 2007 the preface described how I had been completely surprised by the existence of geometric algebra, especially after having recently completed a book on vector analysis where it was not even mentioned! So why am I writing a second book on the same subject?Well it’s not because I have...

Linear Algebra and Geometry (AMS/MAA Textbooks)
Linear Algebra and Geometry (AMS/MAA Textbooks)
Linear Algebra and Geometry is organized around carefully sequenced problems that help students build both the tools and the habits that provide a solid basis for further study in mathematics. Requiring only high school algebra, it uses elementary geometry to build the beautiful edifice of results and methods that make linear algebra such an...
The Java(TM) 3D API Specification
The Java(TM) 3D API Specification
The Java 3D API, an exciting new part of the JavaMedia suite of APIs, enables the creation of three-dimensional graphics applications and Internet-based 3D applets. It gives developers high-level constructs for creating and manipulating 3D geometry and for building the structures used in rendering that geometry. With Java 3D, developers...
Computational Geometry: Algorithms and Applications, Second Edition
Computational Geometry: Algorithms and Applications, Second Edition
This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational...
Algorithms in C
Algorithms in C
Algorithms in C is a comprehensive repository of algorithms, complete with code. If you're in a pinch and need to code something up fast, this book is the place to look. Starting with basic data structures, Algorithms in C covers an enormous scope of information, with extensive treatment of searching and advanced data structures,...
The Concept of Number: From Quaternions to Monads and Topological Fields (Mathematics and Its Applications)
The Concept of Number: From Quaternions to Monads and Topological Fields (Mathematics and Its Applications)
This book consists of lectures that I have given, in Darmstadt since 1974, under various titles, for beginners or students of the third semester.

I have tried to concentrate on those themes concerning numbers, which seem to me to be the most important on essential and historical grounds, and which in my opinion
...
Digital Geometry Algorithms: Theoretical Foundations and Applications to Computational Imaging (Lecture Notes in Computational Vision and Biomechanics)
Digital Geometry Algorithms: Theoretical Foundations and Applications to Computational Imaging (Lecture Notes in Computational Vision and Biomechanics)
Digital geometry emerged as an independent discipline in the second half of the last century. It deals with geometric properties of digital objects and is developed with the unambiguous goal to provide rigorous theoretical foundations for devising new advanced approaches and algorithms for various problems of visual computing. Different aspects...
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film
What a decade of advancements in interactive game technology—to think that only 10 to 15 years ago we were pushing the envelope with car models for PC games that could today run glitch-free in many mobile phone games. We’re certainly experiencing an exciting era in game development! However, this neverrelenting...
Mastering UDK Game Development
Mastering UDK Game Development

Eight projects specifically designed to help you exploit the Unreal Development Kit to its full potential

Overview

  • Guides you through advanced projects that help augment your skills with UDK by practical example.
  • Comes complete with all the art assets and additional resources that you need...
unlimited object storage image
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