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Deep Learning with Python: Learn Best Practices of Deep Learning Models with PyTorch
Deep Learning with Python: Learn Best Practices of Deep Learning Models with PyTorch
Master the practical aspects of implementing deep learning solutions with PyTorch, using a hands-on approach to understanding both theory and practice. This updated edition will prepare you for applying deep learning to real world problems with a sound theoretical foundation and practical know-how with PyTorch, a platform developed by...
Deep Learning with PyTorch: A practical approach to building neural network models using PyTorch
Deep Learning with PyTorch: A practical approach to building neural network models using PyTorch

Build neural network models in text, vision and advanced analytics using PyTorch

Key Features

  • Learn PyTorch for implementing cutting-edge deep learning algorithms.
  • Train your neural networks for higher speed and flexibility and learn how to implement them in various...
Starling Game Development Essentials
Starling Game Development Essentials

Develop and deploy isometric turn-based games using Starling

Overview

  • Create a cross-platform Starling Isometric game
  • Add enemy AI and multiplayer capability
  • Explore the complete source code for the Web and cross-platform game develpment

In...

OpenCL Programming by Example
OpenCL Programming by Example

For a comprehensive, easy-to-swallow guide to OpenCL Programming, this book is out on its own. That's because it teaches through examples and covers everything from parallel sorting to optimization in simple stages.

Overview

  • Learn about all of the OpenCL Architecture and major APIs.
  • ...
Learning Image Processing with OpenCV
Learning Image Processing with OpenCV

Exploit the amazing features of OpenCV to create powerful image processing applications through easy-to-follow examples

About This Book

  • Learn how to build full-fledged image processing applications using free tools and libraries
  • Take advantage of cutting-edge image processing...
OpenGL 4 Shading Language Cookbook - Second Edition
OpenGL 4 Shading Language Cookbook - Second Edition

Acquiring the skills of OpenGL Shading Language is so much easier with this cookbook. You'll be creating graphics rather than learning theory, gaining a high level of capability in modern 3D programming along the way.

Overview

  • Discover simple and advanced techniques for leveraging modern OpenGL and...
Python Parallel Programming Cookbook
Python Parallel Programming Cookbook

Master efficient parallel programming to build powerful applications using Python

About This Book

  • Design and implement efficient parallel software
  • Master new programming techniques to address and solve complex programming problems
  • Explore the world of parallel programming...
Game Development with Three.js
Game Development with Three.js

With Three.js you can create sophisticated 3D games that run in the web browser. This book is aimed at both the professional game designer and the enthusiast with a step by step approach including lots of tips and examples.

Overview

  • Develop immersive 3D games that anyone can play on the Internet
  • ...
Computer Vision Metrics: Survey, Taxonomy, and Analysis
Computer Vision Metrics: Survey, Taxonomy, and Analysis

Computer Vision Metrics provides an extensive survey and analysis of over 100 current and historical feature description and machine vision methods, with a detailed taxonomy for local, regional and global features. This book provides necessary background to develop intuition about why interest point detectors and feature descriptors...

OpenGL ES 3.0 Programming Guide (2nd Edition)
OpenGL ES 3.0 Programming Guide (2nd Edition)

OpenGL®  ES is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or...

Beginning WebGL for HTML5
Beginning WebGL for HTML5

WebGL (Web-based Graphics Language) is a wonderful and exciting new technology that lets you create

powerful 3D graphics within a web browser. The way that this is achieved is by using a JavaScript API that interacts with the Graphics Processing Unit (GPU). This book will quickly get you on your way to demystify shaders and
...
Parallel and Concurrent Programming in Haskell: Techniques for Multicore and Multithreaded Programming
Parallel and Concurrent Programming in Haskell: Techniques for Multicore and Multithreaded Programming

If you have a working knowledge of Haskell, this hands-on book shows you how to use the language’s many APIs and frameworks for writing both parallel and concurrent programs. You’ll learn how parallelism exploits multicore processors to speed up computation-heavy programs, and how concurrency enables you to write programs...

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