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Raspberry Pi for Python Programmers Cookbook - Second Edition
Raspberry Pi for Python Programmers Cookbook - Second Edition

About This Book

  • Install your first operating system, share files over the network, and run programs remotely
  • Construct robots and interface with your own circuits and purpose built add-ons, as well as adapt off-the-shelf household devices using this pragmatic guide
  • Packed with clear,...
Computer Graphics: Principles and Practice (3rd Edition)
Computer Graphics: Principles and Practice (3rd Edition)

Computer Graphics: Principles and Practice, Third Edition, remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught. The second edition became an even more comprehensive...

GPU-Based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics)
GPU-Based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics)
Real-time rendering poses severe computational requirements to computers. In order to maintain a continuous looking motion for the human eye, at least 20 images need to be generated in each second. An image consists of about a million pixels, which means that for a single pixel the visible point and its color should be computed in less than 50 ns...
Deep Learning with Python: A Hands-on Introduction
Deep Learning with Python: A Hands-on Introduction
Discover the practical aspects of implementing deep-learning solutions using the rich Python ecosystem. This book bridges the gap between the academic state-of-the-art and the industry state-of-the-practice by introducing you to deep learning frameworks such as Keras, Theano, and Caffe. The practicalities of these frameworks is often...
Python Parallel Programming Cookbook
Python Parallel Programming Cookbook

Master efficient parallel programming to build powerful applications using Python

About This Book

  • Design and implement efficient parallel software
  • Master new programming techniques to address and solve complex programming problems
  • Explore the world of parallel programming...
Starling Game Development Essentials
Starling Game Development Essentials

Develop and deploy isometric turn-based games using Starling

Overview

  • Create a cross-platform Starling Isometric game
  • Add enemy AI and multiplayer capability
  • Explore the complete source code for the Web and cross-platform game develpment

In...

OpenGL ES 3.0 Programming Guide (2nd Edition)
OpenGL ES 3.0 Programming Guide (2nd Edition)

OpenGL®  ES is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or...

Seven Concurrency Models in Seven Weeks: When Threads Unravel (The Pragmatic Programmers)
Seven Concurrency Models in Seven Weeks: When Threads Unravel (The Pragmatic Programmers)

Your software needs to leverage multiple cores, handle thousands of users and terabytes of data, and continue working in the face of both hardware and software failure. Concurrency and parallelism are the keys, and Seven Concurrency Models in Seven Weeks equips you for this new world. See how emerging technologies such as actors and...

Introducing Starling
Introducing Starling

Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases....

CUDA Fortran for Scientists and Engineers: Best Practices for Efficient CUDA Fortran Programming
CUDA Fortran for Scientists and Engineers: Best Practices for Efficient CUDA Fortran Programming

CUDA Fortran for Scientists and Engineers shows how high-performance application developers can leverage the power of GPUs using Fortran, the familiar language of scientific computing and supercomputer performance benchmarking. The authors presume no prior parallel computing experience, and cover the basics along with best practices...

OpenGL 4 Shading Language Cookbook - Second Edition
OpenGL 4 Shading Language Cookbook - Second Edition

Acquiring the skills of OpenGL Shading Language is so much easier with this cookbook. You'll be creating graphics rather than learning theory, gaining a high level of capability in modern 3D programming along the way.

Overview

  • Discover simple and advanced techniques for leveraging modern OpenGL and...
GPU Computing Gems Emerald Edition (Applications of GPU Computing Series)
GPU Computing Gems Emerald Edition (Applications of GPU Computing Series)

We are entering the golden age of GPU computing. Since the introduction of CUDA in 2007, more than 100 million computers with CUDA-capable GPUs have been shipped to end users. Unlike the previous GPGPU shader programming models, CUDA supports parallel programming in C. From my own experience in teaching CUDA programming, C programmers...

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