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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since that book was published, graphics hardware has evolved enormously. Hardware can now be directly controlled through techniques such as shader programming, which...

Sketchbook Pro Digital Painting Essentials
Sketchbook Pro Digital Painting Essentials

Create stunning professional grade artwork using Sketchbook Pro

Overview

  • Discover tricks and techniques that will help you make the most out of Sketchbook Pro
  • Packed with practical examples that help you create expressive sketches ranging from cartoons to portraits
  • A...
Cinema 4D: The Artist's Project Sourcebook, 2nd Edition
Cinema 4D: The Artist's Project Sourcebook, 2nd Edition

Make the creative leap to 3D. Realize your artistic vision with this treasure chest of instructional projects. Get the essential concepts and techniques without drowning in the technical complexities.
This new edition is an artist's sourcebook for the visionary in you that wants to master 3D-and have fun in the process.
...

Practical Parallel Rendering
Practical Parallel Rendering

Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of...

Learning Web Design: A Beginner's Guide to HTML, CSS, JavaScript, and Web Graphics
Learning Web Design: A Beginner's Guide to HTML, CSS, JavaScript, and Web Graphics

Do you want to build web pages but have no prior experience? This friendly guide is the perfect place to start. You’ll begin at square one, learning how the web and web pages work, and then steadily build from there. By the end of the book, you’ll have the skills to create a simple site with multicolumn pages that adapt...

Hands-On Machine Learning with Scikit-Learn and TensorFlow: Concepts, Tools, and Techniques to Build Intelligent Systems
Hands-On Machine Learning with Scikit-Learn and TensorFlow: Concepts, Tools, and Techniques to Build Intelligent Systems

Graphics in this book are printed in black and white.

Through a series of recent breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data....

Designing SVG Web Graphics
Designing SVG Web Graphics

Scalable Vector Graphics is a dynamic 2D graphics format that enables designers to create graphics elements using XML. The unique functionality of SVG to render visual elements is creating new graphics horizons for design on the internet.

Designing SVG Web Graphics...

C++ GUI Programming with Qt 3 (Bruce Peren's Open Source)
C++ GUI Programming with Qt 3 (Bruce Peren's Open Source)
The first official Trolltech guide to Qt 3.2 programming!

Straight from Trolltech, this book covers all you need to build industrial-strength applications with Qt 3.2.x and C++--applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux with no source code changes! The book teaches solid Qt programming practices; it is...

Photo Retouching with Photoshop: A Designer's Notebook
Photo Retouching with Photoshop: A Designer's Notebook
Photo Retouching with Photoshop: A Designer's Notebook is at once eye candy, artistic inspiration, and incomparable technical guidance for intermediate-to-advanced digital imaging professionals, graphic artists, photographers, and just about anyone involved in creating digital images or animations. A visual splendor, this full-color book...
Graphics Tablet Solutions
Graphics Tablet Solutions
Containing 320 pages of vivid, full-color examples, "Graphic Tablet Solutions" is the first book to address graphics tablets, bringing new freedom to its users through the book's simple format and comprehensive topics. This book teaches users to choose, install, customize and optimize the hardware for their design needs. It covers how to...
An Introduction to 3D Computer Vision Techniques and Algorithms
An Introduction to 3D Computer Vision Techniques and Algorithms

Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is...

Office 2010: The Missing Manual
Office 2010: The Missing Manual

Whether you're new to Microsoft Office or have used it for years, this clear and friendly primer helps you be productive with Word, Outlook, Excel, PowerPoint, Access, and the rest of the Office apps from day one. Learn what's new in Office 2010 and get a complete, step-by-step guide to each of its main programs, along with...

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