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Beginning Facebook Game Apps Development (Beginning Apress)
Beginning Facebook Game Apps Development (Beginning Apress)
Facebook has emerged over the last several years as the dominant social space. Their astronomical growth has made it the platform for social interaction on the web. Although there have been some hiccups along the way with privacy concerns, Facebook continues to grow and provide a space for users worldwide to interact with one...
Graphics Tools---The jgt Editors' Choice
Graphics Tools---The jgt Editors' Choice

Computer Graphics professionals can now find in one volume a collection of 32 "gems" chosen by the editors of the journal of graphics tools, one of the leading publications in the field. These selected papers provide practical ideas and techniques that solve real problems in the areas of - Math & Programming Techniques...

Building XNA 2.0 Games: A Practical Guide for Independent Game Development
Building XNA 2.0 Games: A Practical Guide for Independent Game Development
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning title, The Dishwasher: Dead Samurai.

Building XNA 2.0 Games: A Practical Guide for Independent Game...

The R Book
The R Book

R is a high-level language and an environment for data analysis and graphics. The design of R was heavily influenced by two existing languages: Becker, Chambers and Wilks’ S and Sussman’s Scheme. The resulting language is very similar in appearance to S, but the underlying implementation and semantics are derived from Scheme. This...

Jim Blinn's Corner: Notation, Notation, Notation (The Morgan Kaufmann Series in Computer Graphics)
Jim Blinn's Corner: Notation, Notation, Notation (The Morgan Kaufmann Series in Computer Graphics)

The third entry in the Jim Blinn's Corner series, this is, like the others, a handy compilation of selected installments of his influential column. But here, for the first time, you get the "Director's Cut" of the articles: revised, expanded, and enhanced versions of the originals. What's changed? Improved...

Data Visualization with d3.js
Data Visualization with d3.js

Mold your data into beautiful visualizations with d3.js

Overview

  • Build blocks of web visualizations
  • Learn visualization with detailed walkthroughs
  • Learn to use data more effectively
  • Animate with d3.js
  • Design good visualizations

...

Geometric Methods and Applications: For Computer Science and Engineering (Texts in Applied Mathematics)
Geometric Methods and Applications: For Computer Science and Engineering (Texts in Applied Mathematics)

This book is an introduction to the fundamental concepts and tools needed for solving problems of a geometric nature using a computer. It attempts to fill the gap between standard geometry books, which are primarily theoretical, and applied books on computer graphics, computer vision, robotics, or machine learning.

 This book...

Getting Started with RStudio
Getting Started with RStudio

Dive into the RStudio Integrated Development Environment (IDE) for using and programming R, the popular open source software for statistical computing and graphics. This concise book provides new and experienced users with an overview of RStudio, as well as hands-on instructions for analyzing data, generating reports, and developing...

Learn Autodesk Inventor 2018 Basics: 3D Modeling, 2D Graphics, and Assembly Design
Learn Autodesk Inventor 2018 Basics: 3D Modeling, 2D Graphics, and Assembly Design
Get started with the basics of part modeling, assembly modeling, presentations, and drawings in this step-by-step tutorial on Autodesk Inventor fundamentals. Next, this book teaches you some intermediate-level topics such as additional part modeling tools, sheet metal modeling, top-down assembly features, assembly joints, and dimension...
C++ Programming for the Absolute Beginner (For the Absolute Beginner)
C++ Programming for the Absolute Beginner (For the Absolute Beginner)

No experience required to Learn C++ Programming

If you are new to programming with C++ and are looking for a solid introduction, this is the reference for you. Developed by computer science professors, books in the for the Absolute Beginner series teach the principles of programming though simple game creating. You will...

Fast Track Visual C++(r) 6.0 Programming
Fast Track Visual C++(r) 6.0 Programming
Get up to speed with the latest version of Visual C++. What makes Fast Track the C++ guide of choice is leading expert Steve Holzner's practical approach to learning by example. Cutting right to the core of issues crucial to programmers, this book begins with a brief refresher course and then moves quickly onto the skills that really count:...
Spatial Augmented Reality: Merging Real and Virtual Worlds
Spatial Augmented Reality: Merging Real and Virtual Worlds

Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays.

In this book, the authors discuss spatial...

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