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Processor Description Languages, Volume 1 (Systems on Silicon)
Processor Description Languages, Volume 1 (Systems on Silicon)
The only book providing comprehensive coverage of all modern processor description languages; a must-have reference for embedded processor designers!

Efficient design of embedded processors plays a critical role in embedded systems design. Processor description languages and their associated specification, exploration and
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Programming Microsoft® Robotics Studio
Programming Microsoft® Robotics Studio

In an effort to make the field of robotics accessible to a larger group of developers, Microsoft has released Microsoft Robotics Studio (MSRS). MSRS is based on the popular .NET Framework. It offers developers a standard and consistent way to develop applications for an almost limitless variety of robotic platforms. Currently,...

System Level Design with Rosetta (Systems on Silicon)
System Level Design with Rosetta (Systems on Silicon)
The steady and unabated increase in the capacity of silicon has brought the semiconductor industry to a watershed challenge. Now a single chip can integrate a radio transceiver, a network interface, multimedia functions, all the "glue" needed to hold it together as well as a design that allows the hardware and software to be reconfigured...
Traffic Engineering and QoS Optimization of Integrated Voice & Data Networks
Traffic Engineering and QoS Optimization of Integrated Voice & Data Networks
This book describes, analyzes, and recommends traffic engineering (TE) and quality of service (QoS) optimization methods for integrated voice/data dynamic routing networks. These functions control a network's response to traffic demands and other stimuli, such as link failures or node failures. TE and QoS optimization is concerned with measurement,...
Galaxies in the Universe: An Introduction
Galaxies in the Universe: An Introduction
This extensively illustrated book presents the astrophysics of galaxies since their beginnings in the early Universe. It has been thoroughly revised to take into account the most recent observational data, and recent discoveries such as dark energy. There are new sections on galaxy clusters, gamma ray bursts and supermassive black holes. The...
Java Programming 10-Minute Solutions
Java Programming 10-Minute Solutions

The problems encountered by a beginning Java programmer are many—and mostly minor.

The problems you encounter as an experienced Java programmer are far fewer—and far more serious.

Java Programming 10-Minute Solutions provides direct solutions to the thorny...

Mac OS X Developer's Guide
Mac OS X Developer's Guide
As you begin developing for Mac OS X, you'll face major changes, lots of difficult decisions, and also some terrific opportunities. The Mac OS X Developer's Guide aims to do more than help you make the transition painlessly: It's dedicated to helping you capitalize on these opportunities and positively thrive in this new environment....
Complete Maya Programming: An Extensive Guide to MEL and C++ API
Complete Maya Programming: An Extensive Guide to MEL and C++ API
Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools.

Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of
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MPLS Network Management: MIBs, Tools, and Techniques
MPLS Network Management: MIBs, Tools, and Techniques
S everal years ago, there were only a handful of deployments of Multi-Protocol Label Switching (MPLS) technology, and those were restricted to researchers or nonproduction networks. Even in practice, MPLS was largely still theory. Over the past several years, MPLS has matured as a technology, and its acceptance and popularity in the marketplace has...
Virtual Crowds: Methods, Simulation, and Control (Synthesis Lectures on Computer Graphics and Animation)
Virtual Crowds: Methods, Simulation, and Control (Synthesis Lectures on Computer Graphics and Animation)
There are many applications of computer animation and simulation where it is necessary to model virtual crowds of autonomous agents. Some of these applications include site planning, education, entertainment, training, and human factors analysis for building evacuation. Other applications include simulations of scenarios where masses of people...
Real-Time Cameras
Real-Time Cameras
The first book on this core game development topic by an experienced developer

The control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users
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Statistical Language Models for Information Retrieval (Synthesis Lectures on Human Language Technologies)
Statistical Language Models for Information Retrieval (Synthesis Lectures on Human Language Technologies)
As online information grows dramatically, search engines such as Google are playing a more and more important role in our lives. Critical to all search engines is the problem of designing an effective retrieval model that can rank documents accurately for a given query. This has been a central research problem in information retrieval for several...
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