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Supramolecular Chemistry - Fundamentals and Applications: Advanced Textbook
Supramolecular Chemistry - Fundamentals and Applications: Advanced Textbook

The fundamentals of "supramolecular chemistry" to the latest developments on the subject are covered by this book. It sets out to explain the topic in a relatively easy way. The basic concepts of molecular recognition chemistry are included. Molecules with fascinating shapes and functions such as fullerenes, carbon nanotubes,...

Python Programming Fundamentals (Undergraduate Topics in Computer Science)
Python Programming Fundamentals (Undergraduate Topics in Computer Science)

Computer programming is a skill that can bring great enjoyment from the creativity involved in designing and implementing a solution to a problem. This classroom-tested and easy-to-follow textbook teaches the reader how to program using Python, an accessible language which can be learned incrementally. Through an extensive use of examples and...

Computational Geometry and Computer Graphics in C++
Computational Geometry and Computer Graphics in C++

Our principal objective in this book is to describe some basic problems that arise in computer graphics and computational geometry and to present some practical and relatively simple methods for solving them. In these pages we will not attempt a comprehensive survey of these fields. Rather, we will cover a number of core problems and...

Lisp
Lisp

This third edition is a revised and expanded version of Winston and Horn's best-selling introduction to the Lisp programming language and to Lisp-based applications, many of which are possible as a result of advances in Artificial Intelligence technology. The Knowledge You Need The new edition retains the broad coverage of previous...

Markov Random Field Modeling in Image Analysis (Advances in Pattern Recognition)
Markov Random Field Modeling in Image Analysis (Advances in Pattern Recognition)

Modeling problems in this book are addressed mainly from the computational viewpoint. The primary concerns are how to define an objective function for the optimal solution to a image analysis or computer vision problem and how to find the optimal solution. The solution is defined in an optimization sense because the perfect solution is...

An Introduction to MultiAgent Systems
An Introduction to MultiAgent Systems

Multiagent systems are systems composed of multiple interacting computing elements, known as agents. Agents are computer systems with two important capabilities. First, they are at least to some extent capable of autonomous action - of deciding for themselves what they need to do in order to satisfy their design objectives. Second, they are...

AI Techniques for Game Programming (Premier Press Game Development)
AI Techniques for Game Programming (Premier Press Game Development)

"AI Techniques for Game Programming" takes the difficult topics of genetic algorithms and neural networks and explains them in plain English. Gone are the tortuous mathematic equations and abstract examples to be found in other books. Each chapter takes readers through the theory a step at a time, explaining clearly how they can...

Game Graphics Programming
Game Graphics Programming

To say that the graphical imagery in video games is very important to the games industry is a bit of an understatement. The graphics in games are so important that they often can make or break a game's success. It is true that all other aspects of a game are important, but the visuals are at times the main selling point along with game...

Design Methodologies for Secure Embedded Systems: Festschrift in Honor of Prof. Dr.-Ing. Sorin A. Huss
Design Methodologies for Secure Embedded Systems: Festschrift in Honor of Prof. Dr.-Ing. Sorin A. Huss

This Festschrift is dedicated to Mr. Sorin A. Huss by his friends and his Ph.D. students to honor him duly on the occasion of his 60th birthday.

Mr. Sorin A. Huss was born in Bukarest, Romania on May 21, 1950. He attended a secondary school with emphasis on mathematic and scientific topics in Dachau near Munich and after his Abitur...

Cluster Analysis for Data Mining and System Identification
Cluster Analysis for Data Mining and System Identification

Data clustering is a common technique for statistical data analysis, which is used in many fields, including machine learning, data mining, pattern recognition, image analysis and bioinformatics. Clustering is the classification of similar objects into different groups, or more precisely, the partitioning of a data set into subsets...

Advances in Visual Computing: 6th International Symposium, ISVC 2010, Part III
Advances in Visual Computing: 6th International Symposium, ISVC 2010, Part III

The three volume set LNCS 6453, LNCS 6454, and LNCS 6455 constitutes the refereed proceedings of the 6th International Symposium on Visual Computing, ISVC 2010, held in Las Vegas, NV, USA, in November/December 2010. The 93 revised full papers and 73 poster papers presented together with 44 full and 6 poster papers of 7 special tracks were...

Computing with Instinct: Rediscovering Artificial Intelligence
Computing with Instinct: Rediscovering Artificial Intelligence

Simplicity in nature is the ultimate sophistication. The world's magnificence has been enriched by the inner drive of instincts, the profound drive of our everyday life. Instinct is an inherited behavior that responds to environmental stimuli. Instinctive computing is a computational simulation of biological and cognitive instincts, which...

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