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Network Programming with Perl
Network Programming with Perl

Network Programming with Perl is a comprehensive, example-rich guide to creating network-based applications using the Perl programming language. Among its many capabilities, modern Perl provides a straightforward and powerful interface to TCP/IP, and this book shows you how to leverage these...

Autonomous Intelligent Vehicles: Theory, Algorithms, and Implementation (Advances in Computer Vision and Pattern Recognition)
Autonomous Intelligent Vehicles: Theory, Algorithms, and Implementation (Advances in Computer Vision and Pattern Recognition)
Over the years, the field of intelligent vehicles has become a major research theme in intelligent transportation systems since traffic accidents are serious and growing problems all over the world. The goal of an intelligent vehicle is to augment vehicle autonomous driving either entirely or partly for the purposes of safety,...
Electronics for Artists: Adding Light, Motion, and Sound to Your Artwork
Electronics for Artists: Adding Light, Motion, and Sound to Your Artwork

With today’s modern technology—LEDs, servomotors, motion sensors, speakers, and more—artwork can incorporate elements of light, sound, and motion for dramatic effects. Author and educator Simon Quellen Field has...

Pattern Recognition: Concepts, Methods and Applications
Pattern Recognition: Concepts, Methods and Applications
Pattern recognition currently comprises a vast body of methods supporting the development of numerous applications in many different areas of activity. The generally recognized relevance of pattern recognition methods and techniques lies, for the most part, in the general trend or "intelligent" task emulation, which has definitely...
3D Model Recognition from Stereoscopic Cues (Artificial Intelligence Series)
3D Model Recognition from Stereoscopic Cues (Artificial Intelligence Series)
3D Model Recognition from Stereoscopic Cues provides a rich, integrated account of work done within a large-scale, multisite, Alvey-funded collaborative project in computer vision. It presents a variety of methods for deriving surface descriptions from stereoscopic data and for matching those descriptions to three-dimensional models...
The Art of LEGO MINDSTORMS NXT-G Programming
The Art of LEGO MINDSTORMS NXT-G Programming

This book is about learning how to write programs for LEGO MINDSTORMS NXT robots. The LEGO MINDSTORMS software and its NXT-G programming language are powerful tools that make it easy to write custom programs. This book will teach you how to get the most out of the NXT-G language as you acquire the programming skills necessary to...

Arduino and Kinect Projects: Design, Build, Blow Their Minds
Arduino and Kinect Projects: Design, Build, Blow Their Minds
If you've done some Arduino tinkering and wondered how you could incorporate the Kinect in your projects — or the other way around — this book is for you.

If you haven’t actually done any tinkering but you are looking for a good way to get started, this book might also be for you. Even though
...
Active Visual Inference of Surface Shape (Lecture Notes in Computer Science)
Active Visual Inference of Surface Shape (Lecture Notes in Computer Science)
This monograph is devoted to the problem of inferring geometric information about arbitrarily curved surfaces from visual cues; this is a central problem in computer vision with immediate relevance for robot manipulation and navigation. The author develops computational theories and techniques relating visual information arising from viewer...
Making Simple Robots: Exploring Cutting-Edge Robotics with Everyday Stuff
Making Simple Robots: Exploring Cutting-Edge Robotics with Everyday Stuff

Making Simple Robots is based on one idea: Anybody can build a robot! That includes kids, school teachers, parents, and non-engineers. If you can knit, sew, or fold a flat piece of paper into a box, you can build a no-tech robotic part. If you can use a hot glue gun, you can learn to solder basic electronics into a low-tech robot that reacts...

Advances in Robot Kinematics: Mechanisms and Motion
Advances in Robot Kinematics: Mechanisms and Motion
This book presents the most recent research advances in the theory, design, control and application of robotic systems, which are intended for a variety of purposes such as manipulation, manufacturing, automation, surgery, locomotion and biomechanics. The issues addressed are fundamentally kinematic in nature, including synthesis, calibration,...
The Unofficial Guide to LEGO MINDSTORMS Robots
The Unofficial Guide to LEGO MINDSTORMS Robots

The LEGO® MINDSTORMS™ Robotics Invention System (RIS) is a wildly popular kit for building mobile robots. This book contains all the information you need to get the most out of your kit. Based on hands-on robot projects, the book includes descriptions of advanced mechanical techniques, programming with third-party software,...

Dynamical Vision: ICCV 2005 and ECCV 2006 Workshops, WDV 2005 and WDV 2006, Beijing, China, October 21, 2005, Graz, Austria, May 13, 2006
Dynamical Vision: ICCV 2005 and ECCV 2006 Workshops, WDV 2005 and WDV 2006, Beijing, China, October 21, 2005, Graz, Austria, May 13, 2006
Classical multiple-view geometry studies the reconstruction of a static scene observed by a rigidly moving camera. However, in many real-world applications the scene may undergo much more complex dynamical changes. For instance, the scene may consist of multiple moving objects (e.g., a traffic scene) or articulated motions (e.g., a walking human)...
unlimited object storage image
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