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Arduino and Kinect Projects: Design, Build, Blow Their Minds
If you've done some Arduino tinkering and wondered how you could incorporate the Kinect in your
projects — or the other way around — this book is for you.
If you haven’t actually done any tinkering but you are looking for a good way to get started, this
book might also be for you. Even though... | | Active Visual Inference of Surface Shape (Lecture Notes in Computer Science)This monograph is devoted to the problem of inferring geometric information about arbitrarily curved surfaces from visual cues; this is a central problem in computer vision with immediate relevance for robot manipulation and navigation. The author develops computational theories and techniques relating visual information arising from viewer... | | Making Simple Robots: Exploring Cutting-Edge Robotics with Everyday Stuff
Making Simple Robots is based on one idea: Anybody can build a robot! That includes kids, school teachers, parents, and non-engineers. If you can knit, sew, or fold a flat piece of paper into a box, you can build a no-tech robotic part. If you can use a hot glue gun, you can learn to solder basic electronics into a low-tech robot that reacts... |
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Advances in Robot Kinematics: Mechanisms and MotionThis book presents the most recent research advances in the theory, design, control and application of robotic systems, which are intended for a variety of purposes such as manipulation, manufacturing, automation, surgery, locomotion and biomechanics. The issues addressed are fundamentally kinematic in nature, including synthesis, calibration,... | | The Unofficial Guide to LEGO MINDSTORMS Robots
The LEGO® MINDSTORMS™ Robotics Invention System (RIS) is a wildly popular kit for building mobile robots. This book contains all the information you need to get the most out of your kit. Based on hands-on robot projects, the book includes descriptions of advanced mechanical techniques, programming with third-party software,... | | Dynamical Vision: ICCV 2005 and ECCV 2006 Workshops, WDV 2005 and WDV 2006, Beijing, China, October 21, 2005, Graz, Austria, May 13, 2006Classical multiple-view geometry studies the reconstruction of a static scene observed by a rigidly moving camera. However, in many real-world applications the scene may undergo much more complex dynamical changes. For instance, the scene may consist of multiple moving objects (e.g., a traffic scene) or articulated motions (e.g., a walking human)... |
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