 |
|
|
 JavaScript: The Missing Manual
Not too long ago, the Web was a pretty boring place. Constructed from plain old
HTML, Web pages displayed information and not much else. Folks would click a
link and then wait for a new Web page to load—and that was about as interactive
as it got.
These days, most Web sites are almost as responsive as the... |  |  Better PowerPoint (R): Quick Fixes Based On How Your Audience Thinks
Presentations: We´ve all sat through them, wondering why we´re there; or
we´ve given them, wondering whether the audience cares. This is a book
about how to make presentations effective and therefore more interesting to
the audience members.
Years ago, I was at a conference where one of the most... |  |  Microsoft Access 2010 VBA Macro Programming
Database macro programming has changed enormously over the last 15 years,
having gone from Access Basic macros to VBA. Another major change occurred
with Office 95, when macros went to VBA modules in a separate environment
accessed via the Visual Basic Editor. It used to be fairly basic: code was entered into a special
design window.... |
|
|
 Murach's ASP.NET 4 Web Programming with VB 2010
This book has provided me with the information to jump right into creating web applications with Visual Basic. It is an excellent training guide and at the same time, it provides real-world examples that can be reused in multiple projects and applications. (A developer's comment on the previous edition of Murach's ASP.NET, posted... |  |  OpenLayers 2.10 Beginner's Guide
Web mapping is the process of designing, implementing, generating, and delivering maps on the World Wide Web and its products. OpenLayers is a powerful, community driven, open source, pure JavaScript web mapping library. With it, you can easily create your own web map mashup using WMS, Google Maps, and a myriad of other map backends.... |  |  Beginning Android Games
Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own... |
|
Result Page: 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 |