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 OpenGL ES 3.0 Programming Guide (2nd Edition)
OpenGL® ES™ is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or... |  |  Programming Mental Ray (Mental ray handbooks)
'This book is the definitive reference manual for mental ray version 3.4. It starts with a brief overview of the features of mental ray and continues with the specification of the mental ray scene description language, the mental ray shader interface, and the integration interface for third-party applications. All material is presented in... |  |  Unity for Architectural Visualization
Transform your architectural design into an interactive real-time experience using Unity
Overview
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Simple instructions to help you set up an interactive and real-time scene
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Excellent tips on making your presentations attractive by creating interactive designs
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Most important...
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