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Essential RenderMan®
Essential RenderMan®
When I wrote Essential RenderMan fast in 2002 it didn’t seem that I was writing about a moving target. The RenderMan API is a standard, and hence doesn’t change radically from release to release. However, once you start writing things down they seem to change far more quickly than you expect.

No sooner had the book gone to
...
Building XNA 2.0 Games: A Practical Guide for Independent Game Development
Building XNA 2.0 Games: A Practical Guide for Independent Game Development
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning title, The Dishwasher: Dead Samurai.

Building XNA 2.0 Games: A Practical Guide for Independent Game...

Advanced Maya Texturing and Lighting
Advanced Maya Texturing and Lighting
If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional...
Introduction to 3D Game Programming with DirectX 10
Introduction to 3D Game Programming with DirectX 10
Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. Part I explores basic mathematical tools, Part II shows how to implement fundamental tasks in Direct3D, and Part III...
Essential Silverlight 3
Essential Silverlight 3

Microsoft Silverlight is a leading cross-platform, Rich Internet Application (RIA) technology that allows you to create more compelling and interactive Web experiences than are possible with simple HTML browser pages. Silverlight 3 includes significant improvements over previous versions, including...

iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear...

Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)
Advanced 3D Game Programming with DirectX 10.0 (Wordware Game and Graphics Library)

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading. Full source code is...

Blender 2.49 Scripting
Blender 2.49 Scripting

Blender 3D is a popular, open source modeling package that can produce photo-realistic 3D images and animations. Automating tasks and extending the functionality of an extensive application like Blender will streamline your workflow and make the impossible possible. However, implementing scripts may be daunting.

This book takes a...

3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop
3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop

Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest revision of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in...

Silverlight 4 in Action
Silverlight 4 in Action
Silverlight in Action, Revised Edition is a fast-paced, comprehensive tutorial that guides the reader from creating "Hello World" to coding production-quality, data-driven rich internet applications with graphics, audio, and video content. Written for a developer who already knows how to code in C#, this fluff-free book...
Silverlight 4 User Interface Cookbook
Silverlight 4 User Interface Cookbook

Silverlight makes it much easier to build web applications with highly usable, interactive, and exciting user interfaces. However, with so many new options open to designers and developers, making the best use of the tools available is not always so easy. It's ease of use and rapid development process has left one area completely...

XNA 3D Primer
XNA 3D Primer

This Wrox Blox will guide you through the world of 3D programming and give you solid knowledge and a foundation in game programming using Microsoft's XNA Framework. You will learn the fundamentals from 3D mathematics to model animation, including all the subjects needed to start developing 3D games, such as how to position objects in 3D...

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