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Yahoo! Maps Mashups (Wrox Mashup Books)
Yahoo! Maps Mashups (Wrox Mashup Books)
Your development world is about to greatly expand because of the new wave of Yahoo! Maps APIs. Written by Charles Freedman, a senior Flash developer at Yahoo!, this book provides you with all the information you'll need to know about these APIs in order to build amazing map mashups. You'll find in-depth coverage of Yahoo! mapping tools and...
The Flash MX Project
The Flash MX Project
Learn Macromedia Flash MX from the absolute beginning through The Flash MX Project. This book begins with web project management concerns and challenges as well as Web design considerations and concepts, and then quickly progresses through beginning and intermediate Flash MX skills. The...
Introducing Starling
Introducing Starling

Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases....

Flash Professional CS5 for Windows and Macintosh: Visual QuickStart Guide
Flash Professional CS5 for Windows and Macintosh: Visual QuickStart Guide

Adobe Flash Professional CS5 is the latest version of the enormously popular web design tool. In its original incarnation, Flash gave web designers an efficient way to send artwork and animation over limitedbandwidth connections. Flash’s claim to fame was its ability to deliver vector images over the web, making download times shorter....

Data Visualization with Flash Builder: Designing RIA and AIR Applications with Remote Data Sources
Data Visualization with Flash Builder: Designing RIA and AIR Applications with Remote Data Sources

In this section you will learn to build a Flex application. You will discover that Macromedia Flex Markup Language (MXML) is a great markup language to quickly create a working application. The application will load data from RSS and will display information accordingly. To get to this result, we need some theory about the Flex framework and...

Flash Cinematic Techniques: Enhancing Animated Shorts and Interactive Storytelling
Flash Cinematic Techniques: Enhancing Animated Shorts and Interactive Storytelling

Apply universally accepted cinematic techniques to your Flash projects to improve the storytelling quotient in your entertainment, advertising (branding), and educational media. A defined focus on the concepts and techniques for production from story reels to the final project delivers valuable insights, time-saving practical tips, and...

Developing Flex 4 Components: Using ActionScript & MXML to Extend Flex and AIR Applications
Developing Flex 4 Components: Using ActionScript & MXML to Extend Flex and AIR Applications

The first book to completely demystify leading-edge component development with the Adobe Flex 3 platform - How to build components for Flex and AIR applications using ActionScript 3.0 and Adobe's powerful MXML user interface markup language - Covers expert techniques most books ignore, including component metadata, error handling,...

Macromedia Flash MX Designer's ActionScript Reference
Macromedia Flash MX Designer's ActionScript Reference

If you're serious about Flash design, and if you want to push your ideas to the very limits of possibility in Flash MX, then this book and CD are your indispensable companions.

This  package combines two vital elements: the most comprehensive and in-depth reference resource for Flash MX ActionScript Rich, and practical...

Foundation Actionscript 3.0 Animation: Making Things Move!
Foundation Actionscript 3.0 Animation: Making Things Move!
In this book, you'll learn
  • All the ActionScript 3.0 (including math and trigonometry functions) and Flash rendering techniques you'll need to start animating with code
  • Basic motion principles such as velocity, acceleration, friction, easing, and bouncing
  • How to handle user interaction via the keyboard and...
AdvancED ActionScript 3.0 Animation (Friends of Ed Adobe Learning Library)
AdvancED ActionScript 3.0 Animation (Friends of Ed Adobe Learning Library)

This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It's an anthology of topics that follow from the author's earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in...

AdvancED ActionScript Components: Mastering the Flash Component Architecture
AdvancED ActionScript Components: Mastering the Flash Component Architecture
Macromedia's architecture is like a chest filled with precious jewels, and this book is quite simply the key to open it! One of the most important tools provided with Flash is the Macromedia Component Architecture: a framework of components written in ActionScript 2, based on established design patterns, that provides a wealth of functionality you...
Adobe Flex 2: Training from the Source
Adobe Flex 2: Training from the Source
Part of the Adobe Training from the Source series, the official curriculum from Adobe, developed by experienced trainers. Using project-based tutorials, this book/CD volume is designed to teach the techniques needed to create sophisticated, professional-level projects. Each book includes a CD that contains all the files used in the lessons, plus...
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