|
|
|
|
|
C by ExampleC By Example makes programming easy to learn for the beginning programmer. It builds your programming skills by using clear, easy-to-understand exercises. Hands-on, real world examples show you how to write programs that flow correctly and produce accurate results. At the end of the book, you will use the concepts you have learned to build a... | | | | |
|
|
| | Maya Studio Projects: Game Environments and Props
Use Maya to create realistic environments and props for digital games
Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and... | | AI Game Engine Programming
The book is divided into a few major areas: theory and background, major genre divisions, AI techniques with code, and AI engine development concerns. Readers of the book should note that there might be some confusion if read from start to finish, since the genre chapters make mention of some of the AI techniques discussed later in the book.... |
|
|
Result Page: 119 118 117 116 115 114 113 112 111 110 109 108 107 106 105 104 103 102 101 |