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How to Do Everything with Your iPhone
How to Do Everything with Your iPhone
Get the most out of your iPhone by learning how to use all of its powerful capabilities. Filled with tips, tricks, and shortcuts, this book shows you how to set up your iPhone, make calls, manage voicemail, and load contacts. But that's just the beginning. You'll also learn how to send and receive email, look up turn-by-turn directions, listen to...
CompTIA Security+ All-in-One Exam Guide, Second Edition
CompTIA Security+ All-in-One Exam Guide, Second Edition

A CompTIA Security+ Exam Guide and An On-the-Job Reference--All-in-One

Get complete coverage of all the material included on the CompTIA Security+ exam inside this fully up-to-date, comprehensive resource. Written by network security experts, this authoritative exam guide features learning objectives at the beginning of...

Macromedia Flash 8 @work: Projects and Techniques to Get the Job Done
Macromedia Flash 8 @work: Projects and Techniques to Get the Job Done
Phillip Kerman's Macromedia Flash 8 @work: Projects and Techniques to Get the Job Done approaches learning from a different perspective than the typical book on a web graphics application.  Rather than simply describing how to use each feature of a product, Macromedia Flash 8 @work introduces key tools in a single chapter and...
Developing with Google App Engine (Firstpress)
Developing with Google App Engine (Firstpress)
Developing with Google App Engine introduces development with Google App Engine, a platform that provides developers and users with infrastructure Google itself uses to develop and deploy massively scalable applications.
  • Introduction to concepts
  • Development with App Engine
  • Deployment into App...
Games And Simulations in Online Learning: Research And Development Frameworks
Games And Simulations in Online Learning: Research And Development Frameworks
Nearly all early learning happens during play, and new technology has added video games to the list of ways children learn interaction and new concepts. Although video games are everywhere, on Web sites, in stores, streamed to the desktop, on television, they are absent from the classroom. Computer-based simulations, a form of computer games, have...
Technical, Commercial and Regulatory Challenges of QoS: An Internet Service Model Perspective
Technical, Commercial and Regulatory Challenges of QoS: An Internet Service Model Perspective
"I like the author's table of contents a lot. It flows very well. The way the author presents (what we have today, what is the problem. and what is the solution) gives a comprehensive treatment of the subject.... I would think there is a market for such a book." -- Zheng Wang, Principal Scientist, Broadcom (and author of 2001 MK book,...
Advances in Minimum Description Length: Theory and Applications (Neural Information Processing)
Advances in Minimum Description Length: Theory and Applications (Neural Information Processing)
The process of inductive inference—to infer general laws and principles from particular instances—is the basis of statistical modeling, pattern recognition, and machine learning. The Minimum Descriptive Length (MDL) principle, a powerful method of inductive inference, holds that the best explanation, given a limited set of observed...
Grid Middleware and Services: Challenges and Solutions
Grid Middleware and Services: Challenges and Solutions
Grid Middleware and Services: Challenges and Solutions is the eighth volume of the CoreGRID series. The CoreGrid Proceedings is the premiere European event on Grid Computing. This book aims to strengthen and advance scientific and technological excellence in the area of Grid Computing. The main focus in this volume is on Grid...
Data Structures and Algorithms for Game Developers (Game Development Series)
Data Structures and Algorithms for Game Developers (Game Development Series)
Data Structures and Algorithms for Game Developers teaches the fundamentals of the data structures and algorithms used in game development. It provides programmers with a detailed reference to what data structures and algorithms are, and why they are so critical in game development. It teaches new game programmers, students, and aspiring game...
Unreal Tournament Game Programming for Teens
Unreal Tournament Game Programming for Teens
This book centers on programming.All of the program examples involve the actions within a map (or level), so you can readily expand on the programs you create during the course of this book to modify the game. This book focuses on the creation of programs using UnrealScript. The programs are often made fairly long and involved so that you have a...
VoIP Deployment For Dummies (Computer/Tech)
VoIP Deployment For Dummies (Computer/Tech)
It was February 2003 when my boss told me that I was going to be turning up a new VoIP softswitch. This was the first time I had ever heard of a softswitch, and about the second time I had heard of the term VoIP. There was a loose association of companies, hardware vendors, software guys, programmers, salesmen, and support staff that had to be...
Battery Reference Book, Third Edition
Battery Reference Book, Third Edition
Crompton's Battery Reference Book has become the standard reference source for a wide range of professionals and students involved in designing, manufacturing, and specifying products and systems that use batteries.

This book is unique in providing extensive data on specific battery types, manufacturers and suppliers, as well as
...
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