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Learning Game Physics with Bullet Physics and OpenGL
Learning Game Physics with Bullet Physics and OpenGL

Practical 3D physics simulation experience with modern feature-rich graphics and physics APIs

Overview

  • Create your own physics simulations and understand the various design concepts of modern games
  • Build a real-time complete game application, implementing 3D graphics and physics entirely...
The MEL Companion: Maya Scripting for 3D Artists (Graphics Series)
The MEL Companion: Maya Scripting for 3D Artists (Graphics Series)

The Maya Embedded Language, or MEL, is the very foundation of the Maya application: it’s what makes it so powerful. And, if you know MEL, you can make Maya work more efficiently for your own projects. Whether customizing the workspace, modifying the tools that already exist, or creating new tools, an artist versed in MEL is ready to...

Maya Studio Projects Texturing and Lighting (Wiley Desktop Editions)
Maya Studio Projects Texturing and Lighting (Wiley Desktop Editions)
“Half of good lighting╇ is good texturing, and half of good texturing is good lighting” is my favorite sage advice to new animators. It’s difficult to separate the two areas of computer animation. Texturing—the re-creation of specific surface qualities through the application of shaders,...
Maya 6 for Windows and Macintosh : Visual QuickStart Guide
Maya 6 for Windows and Macintosh : Visual QuickStart Guide
Imagine being able to add a luscious mane of long, flowing hair to your Maya-created action heroine--and then being able to braid it, curl it, and style it to your heat's desire. With Maya 6 and this task-based guide, you can do that and a lot more on the way to creating ever more sophisticated 3D worlds with Alias' newly updated modeling and...
Maya 5 Fundamentals
Maya 5 Fundamentals
With the powerful 3D modeling program Maya 5, you're limited only by your own imagination. To set it free, look no further than this indispensable guide! In these pages, veteran animator Jim Lammers (who brought life to the Sony/Tristar film Starship Troopers) takes you from a review of 3D fundamentals to full-blown Maya 5 content creation. In...
Introducing Autodesk Maya 2012 (Autodesk Official Training Guides)
Introducing Autodesk Maya 2012 (Autodesk Official Training Guides)

Welcome to Introducing Autodesk Maya 2012 and the world of computer-generated imagery (CGI). Whether you’re new to 3D graphics or venturing into Autodesk’s powerhouse animation software from another 3D application, you’ll find this book a perfect primer. It introduces you to Maya and shows how you can work with Maya to...

Ancient Civilizations
Ancient Civilizations

Ancient Civilizations offers a comprehensive and straightforward account of the world’s first civilizations and how they were discovered, drawing on many avenues of inquiry including archaeological excavations, surveys, laboratory work, highly specialized scientific investigations, and both historical and...

Game Character Development with Maya
Game Character Development with Maya

If you thought Angelina Jolie was responsible for Lara Croft's curves, think again! Long before the Hollywood actress brought the Tomb Raider heroine to life, Alias' 3D modeling software Maya was used to create the lovely Lara; Ms. Jolie simply filled in her curves! When you're ready to start creating equally compelling...

Introducing Autodesk Maya 2016: Autodesk Official Press
Introducing Autodesk Maya 2016: Autodesk Official Press

Start modeling right away with this hands-on guide to learning Autodesk Maya 2016

Introducing Autodesk Maya 2016 is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines straightforward text with practical examples that make it easy to...

Mastering Maya 2009
Mastering Maya 2009

The Ultimate Maya 2009 Resource for Intermediate to Advanced Users

If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games,...

Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques (All in One)
Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques (All in One)

A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.

Game artists will be able to master the modeling,
...

Maya Feature Creature Creations (Graphics Series)
Maya Feature Creature Creations (Graphics Series)
When I was growing up, there were almost no learning resources at my disposal. Trial and error is extremely frustrating. Around the age of seven, I saw an interview with Ray Harryhausen on the making of Clash of the Titans. That was the first “making of ” I’d seen. He discussed making foam puppets from sculptures and placing...
unlimited object storage image
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