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3ds Max 2009 Bible
3ds Max 2009 Bible
The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials...
Maya Feature Creature Creations (Graphics Series)
Maya Feature Creature Creations (Graphics Series)
When I was growing up, there were almost no learning resources at my disposal. Trial and error is extremely frustrating. Around the age of seven, I saw an interview with Ray Harryhausen on the making of Clash of the Titans. That was the first “making of ” I’d seen. He discussed making foam puppets from sculptures and placing...
Anime Studio: The Official Guide
Anime Studio: The Official Guide
Discover all of the unique capabilities of Anime Studio, a 2D animation software program with some amazing advanced features such as the ability to move the camera in 3D, a bone-based rigging system for manipulating 2D images and vectors, particle systems, dynamic bones, and the ability to import and view 3D models with textures. "Anime...
Poser 6 Revealed: The Official Guide
Poser 6 Revealed: The Official Guide
Get ready to explore all that Poser has to offer! Giving you a firm foundation, "Poser 6 Revealed: The Official Guide" allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task—the goal and the necessary features that are involved. Then go in-depth with the objective of...
Essential ZBrush (Wordware Game and Graphics Library)
Essential ZBrush (Wordware Game and Graphics Library)
Essential ZBrush offers a detailed overview of the popular digital sculpting tool as well as a guide to mastering digital sculpting. From the basics of ZBrush to the creation of a number of models that demonstrate hard surface sculpting, realisitic organic sculpting, and environmental sculpting, this book provides readers with the tools to produce...
Game Character Animation All in One
Game Character Animation All in One
Within the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is able to act and react to each situation. As the designer, you hold the character's creative expression in your control. Game Character Animation All in One is a comprehensive guide to the...
Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques
Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques

Computer animation, for many people, is synonymous with big-screen events such as Star Wars, Toy Story, and Titanic . But not all, or arguably even most, computer animation is done in Hollywood. It is not unusual for Saturday morning cartoons to be entirely computer generated. Computer games take advantage of state-of-the-art computer graphics...

Real World modo: The Authorized Guide: In the Trenches with modo
Real World modo: The Authorized Guide: In the Trenches with modo

Explore one of the most exciting 3D tools on the market, modo, with Real-World modo - the  Luxology approved, concept and principle- driven guide.  Learn to apply the revolutionary, artist-friendly modo toolset with its powerful 3D rendering engine to your project workflows.  In a clear, motivating, and entertaining style,...

Cancun & the Yucatan For Dummies
Cancun & the Yucatan For Dummies

The spectacular coastline of Mexico’s Yucatán peninsula is a diverse playground where you can bask on pristine beaches, explore ancient ruins, play golf or tennis, go biking, snorkeling or scuba diving, do serious shopping, or escape to a secluded lagoon. With info on Cancun, Isla Mujeres, Cozumel, Playa del Carmen and the...

Hybrid Animation: Integrating 2D and 3D Assets
Hybrid Animation: Integrating 2D and 3D Assets

Artist imaginations continue to grow and stretch the boundaries of traditional animation. Successful animators adept and highly skilled in traditional animation mediums are branching out beyond traditional animation workflows and will often use multiple forms of animation in a single project. With the knowledge of 3D and 2D assets and the...

Blender 2.5 Lighting and Rendering
Blender 2.5 Lighting and Rendering

Each chapter develops a different aspect of a Blender technique. The book is essentially a step-by-step tutorial, which builds up your knowledge throughout. It has practical examples such as lighting a tricycle in open space, lighting a wine bottle on a table, and lighting a room that has a lamp as well as sunlight coming in through the...

Introducing Mudbox
Introducing Mudbox

One of the first books on Autodesk's new Mudbox 3D modeling and sculpting tool!

Autodesk's Mudbox was used to create photorealistic creatures for The Dark Knight, The Mist, and others films. Now you can join the crowd interested in learning this exciting new digital modeling and sculpting tool with this...

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