 |
|
 |  |  Introducing Autodesk Maya 2016: Autodesk Official Press
Start modeling right away with this hands-on guide to learning Autodesk Maya 2016
Introducing Autodesk Maya 2016 is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines straightforward text with practical examples that make it easy to... |  |  An Inconstant Landscape: The Maya Kingdom of El Zotz, Guatemala
Presenting the results of six years of archaeological survey and excavation in and around the Maya kingdom of El Zotz, An Inconstant Landscape paints a complex picture of a dynamic landscape over the course of almost 2,000 years of occupation. El Zotz was a dynastic seat of the Classic period in Guatemala. Located between ... |
|
|
|
 Maya for Games: Modeling and Texturing Techniques with Maya and MudboxThank you for choosing, in my opinion, one of the best books available for next-generation modeling and 3D game art techniques. I would like to take a moment to say a few words regarding the purpose of this book (or, as I would call it, training courseware) and what you can expect to learn from it. Many years ago when I was new to 3D and learning... |  |  |  |  Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya®to think about what it means. What is Computer Graphics? Simply defined, Computer Graphics (or CG) is the images generated or modified on a computer. These images may be visualizations of real data or imaginary depictions of a fantasy world.
The use of Computer Graphics effects in movies such as The Incredibles and games such as Myst... |
|
Result Page: 10 9 8 7 6 5 4 3 2 1 |