Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
OpenGL ES Game Development (Premier Press Game Development)
OpenGL ES Game Development (Premier Press Game Development)

You say you want a revolution? Well, sometimes the smallest things can create the biggest changes. OpenGL ES originated that way—in a modest 3Dlabs project in 2001 that sought to define a standardized subset of OpenGL for a range of embedded systems. It soon became clear that there was a widespread industry desire for a small...

Pro Android Apps Performance Optimization (Professional Apress)
Pro Android Apps Performance Optimization (Professional Apress)
Android quickly became almost ubiquitous. With the world transitioning from feature phones to smartphones, and then discovering that tablets are, after all, devices we can hardly live without, application developers today have a choice between mostly two platforms: Android and iOS. Android lowered, some may even say broke, the...
Processing: Creative Coding and Generative Art in Processing 2
Processing: Creative Coding and Generative Art in Processing 2

Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy to learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then open up a whole world of graphics and...

OpenGL Shading Language (3rd Edition)
OpenGL Shading Language (3rd Edition)

OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable...

Using OpenCL: Programming Massively Parallel Computers (Advances in Parallel Computing)
Using OpenCL: Programming Massively Parallel Computers (Advances in Parallel Computing)

In 2011 many computer users were exploring the opportunities and the benefits of the massive parallelism offered by heterogeneous computing. In 2000 the Khronos Group, a not-for-profit industry consortium, was founded to create standard open APIs for parallel computing, graphics and dynamic media. Among them has been OpenCL, an open system...

Learn BlackBerry Games Development
Learn BlackBerry Games Development

BlackBerry smart phones aren’t just for business. In fact, throw away that boring spreadsheet, tear up that yearly budget report—the BlackBerry is a lean, mean game-playing machine. Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java™ Development Environment (based on...

Pro Android 2
Pro Android 2

The age of Web 2.0 smart mobile phones and handsets is here. First there was the BlackBerry, then there was the iPhone, and now … there’s Google, with its Android Mobile Software Development Kit (SDK) and platform, and its hardware partners in the Open Handset Alliance. Android works with the HTC G1 and G2 phones, the DROID, and...

OpenGL Game Development (Wordware Applications Library)
OpenGL Game Development (Wordware Applications Library)
Describes step-by-step everything the OpenGL developers needs to know about windows programming and OpenGL including how use multi-texturing.

OpenGL is the industry standard for 3D graphics. The SDK has been used in
many leading applications, games, CAD, and military and medical simulations
over the past eight years. In OpenGL
...
Learn OpenGL ES: For Mobile Game and Graphics Development
Learn OpenGL ES: For Mobile Game and Graphics Development

Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES.  After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.

This
...

iPhone Advanced Projects
iPhone Advanced Projects
Getting started with iPhone application development is relatively easy thanks to online tutorials and especially to books like Beginning iPhone Development by Dave Mark and Jeff LaMarche. But sometimes, software is just hard.

A year and a half after receiving an iPhone as a birthday present, I am still amazed. It looks so simple and
...
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES

What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Programming provides clear...

Hello, Android: Introducing Google's Mobile Development Platform
Hello, Android: Introducing Google's Mobile Development Platform

Android is a software toolkit for mobile phones, created by Google and the Open Handset Alliance. It's inside millions of cell phones and other mobile devices, making Android a major platform for application developers. That could be your own program running on all those devices.

Within minutes, Hello,
...

unlimited object storage image
Result Page: 11 10 9 8 7 6 5 4 3 2 1 
©2021 LearnIT (support@pdfchm.net) - Privacy Policy