Android is one of the major players in the mobile phone market. Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework. Pro Android C++ with the...
Are you a beginning programmer just getting started in 3D graphics programming? If you?re comfortable programming in C++ and have a basic understanding of 3D math concepts, "Beginning OpenGL Game Programming, Second Edition" will get you started programming 3D graphics for games using the OpenGL API. Revised to work with the latest...
Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own...
The field of Computer Graphics has evolved rapidly over the past decade following
the development of a large collection of algorithms and techniques for various applications
in modelling, animation, visualisation, real-time rendering and game engine
design. Advances in graphics hardware capabilities and processor technology have...
An indispensable reference for the game developer, graphics programmer, game artist, or visualization programmer, to create countless real-time 3D effects.
Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural...
OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images.
The OpenGL® Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library....
This book is broken into three parts. The first introduces the three projects that will be
used throughout this book, the second introduces some of the most common themes
in creating interaction in designs and applications, and the third introduces some of
the more advanced topics that you may want to explore further. Also...
Twenty-one years ago, I read a book that changed my life. Today I hope to write a book
that will change yours. This is not a self-help book or some form of new philosophy. This
book is the gateway to the inner sanctums of game programming, past and present. Bold
words, I know, but I believe in this book with my whole heart. To someone...
Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of available programming languages, libraries, and production methods can make the development process overwhelming and result in complicated, unreliable game code. C# Game Programming: For Serious Game Creation shows...
This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered.
Provides new game programmers with a complete introduction to 3D game programming using OpenGL. Makes this popular development environment...
OpenGL brings an added dimension to your graphics by utilizing the remarkable power of modern GPUs. This straight-talking cookbook is perfect for intermediate C++ programmers who want to exploit the full potential of OpenGL
Overview
Explores current graphics programming techniques including GPU-based...