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Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming

OpenGL ES technology underlies the user interface and graphical capabilities exhibited by Apple’s iOS devices, iPhone, iPod Touch, and iPad. The “ES” stands for Embedded Systems, and the same technology applies to video game consoles and aircraft cockpit displays, as well as a wide range of cell phones...

Beginning iOS 6 Development: Exploring the iOS SDK
Beginning iOS 6 Development: Exploring the iOS SDK

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. 

There's coverage of brand
...

iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems
iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems

Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance—all...

Beginning iPhone Development: Exploring the iPhone SDK
Beginning iPhone Development: Exploring the iPhone SDK

Please note that there is now an iPhone 3 edition of this title available!

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.

Assuming only...

Beginning Python Games Development, Second Edition: With PyGame
Beginning Python Games Development, Second Edition: With PyGame

Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.

In this update to the first ever...

Pro OpenGL ES for iOS
Pro OpenGL ES for iOS

In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES!

OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS...

Lua Game Development Cookbook
Lua Game Development Cookbook

Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua

About This Book

  • Discover how to solve common and less common problems in game mechanics
  • Learn about modern computer graphics, sounds, physics, artificial intelligence...
Game Programming Gems (Game Programming Gems Series)
Game Programming Gems (Game Programming Gems Series)
Aimed at the working (or aspiring) Visual C/C++ game programmer, Game Programming Gems contains over 60 programming tips that have been gathered from more than 40 working game gurus. It you want to build your own games or are interested simply in how games work, this text provides an intriguing glimpse into how the pros create...
Android NDK Game Development Cookbook
Android NDK Game Development Cookbook

For C++ developers, this is the book that can swiftly propel you into the potentially profitable world of Android games. The 70+ step-by-step recipes using Android NDK will give you the wide-ranging knowledge you need.

Overview

  • Tips and tricks for developing and debugging mobile games on your desktop
  • ...
Practical Android 4 Games Development
Practical Android 4 Games Development
Hi there, and welcome to the world of Android game development. You came here to learn about game development on Android, and we hope to be the people who enable you to realize your ideas.

Together we'll cover quite a range of materials and topics: Android basics, audio and graphics programming, a little math
...
Director's Third Dimension: Fundamentals of 3D Programming in Director 8.5 (With CD-ROM)
Director's Third Dimension: Fundamentals of 3D Programming in Director 8.5 (With CD-ROM)
Director's Third Dimension has been designed with the Director developer with little or no 3D experience in mind. The purpose is threefold: To explain the fundamental concepts necessary to begin working with 3D; To demonstrate how these concepts manifest themselves in Director; To demonstrate strategies for the application of these concepts...
Practical Java Game Programming
Practical Java Game Programming

Java is gaining more and more acceptance in the game development community, and with good commercial-quality Java games on the market, it will become a definitive choice. Practical Java Game Programming identifies the technological path developers need to take to make this happen. It explores and illustrates cutting-edge Java game...

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