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Mastering OpenCV Android Application Programming
Mastering OpenCV Android Application Programming

Master the art of implementing computer vision algorithms on Android platforms to build robust and efficient applications

About This Book

  • Understand and utilise the features of OpenCV, Android SDK, and OpenGL
  • Detect and track specific objects in a video using Optical Flow and Lucas Kanade...
OpenNI Cookbook
OpenNI Cookbook

The release of Microsoft Kinect, then PrimeSense Sensor, and Asus Xtion opened new doors for developers to interact with users, re-design their application’s UI, and make them environment (context) aware. For this purpose, developers need a good framework which provides a complete application programming interface (API), and OpenNI is...

iOS Game Development Cookbook
iOS Game Development Cookbook

Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want.

...

AndEngine for Android Game Development Cookbook
AndEngine for Android Game Development Cookbook

Over 70 highly effective recipes with real-world examples to get to grips with the powerful capabilities of AndEngine and GLES 2

Overview

  • Step by step detailed instructions and information on a number of AndEngine functions, including illustrations and diagrams for added support and results.
  • ...
Using OpenCL: Programming Massively Parallel Computers (Advances in Parallel Computing)
Using OpenCL: Programming Massively Parallel Computers (Advances in Parallel Computing)

In 2011 many computer users were exploring the opportunities and the benefits of the massive parallelism offered by heterogeneous computing. In 2000 the Khronos Group, a not-for-profit industry consortium, was founded to create standard open APIs for parallel computing, graphics and dynamic media. Among them has been OpenCL, an open system...

Android Game Recipes: A Problem-Solution Approach
Android Game Recipes: A Problem-Solution Approach

Android game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what about a day-to-day handy and complete code reference for Android game developers?

Android Game Recipes is your first, reliable...

Android on x86: An Introduction to Optimizing for Intel® Architecture
Android on x86: An Introduction to Optimizing for Intel® Architecture

Android on x86: an Introduction to Optimizing for Intel® Architecture serves two main purposes. First, it makes the case for adapting your applications onto Intel’s x86 architecture, including discussions of the business potential, the changing landscape of the Android marketplace, and the unique challenges and...

Intel Galileo and Intel Galileo Gen 2: API Features and Arduino Projects for Linux Programmers
Intel Galileo and Intel Galileo Gen 2: API Features and Arduino Projects for Linux Programmers

Intel® Galileo and Intel® Galileo Gen 2: API Features and Arduino Projects for Linux Programmers provides detailed information about Intel® Galileo and Intel® Galileo Gen 2 boards for all software developers interested in Arduino and the Linux platform. The book covers the new Arduino APIs and is an introduction for...

Android Studio Game Development: Concepts and Design
Android Studio Game Development: Concepts and Design

This one of a kind short book walks any Android developer through the process of creating mobile games using the new Android Studio IDE. Android Studio offers a myriad of tools for developers such as enhanced intellisense and device emulation. This book provides a quick and easy to read format; introduces the reader to these key tools and...

Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
A comprehensive guide with 80+ examples on 3D programming in WebGL2, covering computer graphics topics such as rendering, 3D math, cameras, and more.

Key Features:
  • Create visually stunning, high-performance 3D applications for the web with WebGL 2
  • ...
Python Playground: Geeky Projects for the Curious Programmer
Python Playground: Geeky Projects for the Curious Programmer

Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next?

Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of
...

Beginning Python Games Development, Second Edition: With PyGame
Beginning Python Games Development, Second Edition: With PyGame

Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.

In this update to the first ever...

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