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X3D: Extensible 3D Graphics for Web Authors (The Morgan Kaufmann Series in Interactive 3D Technology)
X3D: Extensible 3D Graphics for Web Authors (The Morgan Kaufmann Series in Interactive 3D Technology)
In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today....
Digital Lighting and Rendering (2nd Edition)
Digital Lighting and Rendering (2nd Edition)

Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how...

Mastering C++ Game Development: Create professional and realistic 3D games using C++ 17
Mastering C++ Game Development: Create professional and realistic 3D games using C++ 17

High-end game development with advanced C++ 17 programming techniques

Key Features

  • Make the best use of object-oriented capabilities of C++ to develop high-end games
  • Create reusable C++ libraries and editor tools for your game
  • Series of example projects...
Programming MapPoint in .NET
Programming MapPoint in .NET

Interactive web maps generated by MapPoint-Microsoft's popular mapping technology are crucial for businesses in a number of fields, including real estate, package delivery, and commercial air travel. In a word, MapPoint provides businesses with "location." Specifically, it provides an integrated set of products,...

Adobe After Effects CS6 Classroom in a Book
Adobe After Effects CS6 Classroom in a Book
Adobe® After Effects® CS6 provides a comprehensive set of 2D and 3D tools for compositing, animation, and effects that motion-graphics professionals, visual effects artists, web designers, and film and video professionals need. After Effects is widely used for digital post-production of film, video, DVD, and web...
Haptic Rendering: Foundations, Algorithms and Applications
Haptic Rendering: Foundations, Algorithms and Applications

For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of state-of-theart haptic rendering...

The Art and Science of HDR Imaging (The Wiley-IS&T Series in Imaging Science and Technology)
The Art and Science of HDR Imaging (The Wiley-IS&T Series in Imaging Science and Technology)

Rendering High Dynamic Range (HDR) scenes on media with limited dynamic range began in the Renaissance whereby painters, then photographers, learned to use low-range spatial techniques to synthesize appearances, rather than to reproduce accurately the light from scenes. The Art and Science of HDR Imaging presents a unique scientific...

Architectural Illustration
Architectural Illustration
This practical book looks at the fundamental principles that underpin architectural illustration: to represent architectural design and the built environment in a way that the general public can understand. Focusing on watercolor, it explains the process from site sketching to finished rendering, and will be invaluable for artists,...
Graphics Tools---The jgt Editors' Choice
Graphics Tools---The jgt Editors' Choice

Computer Graphics professionals can now find in one volume a collection of 32 "gems" chosen by the editors of the journal of graphics tools, one of the leading publications in the field. These selected papers provide practical ideas and techniques that solve real problems in the areas of - Math & Programming Techniques...

HTML5 Game Development Insights
HTML5 Game Development Insights

HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad...

3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation
3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

This book was written to give beginning 3D artists a map through the art and how to get involved in the 3D industry. You can use this book by reading all the way through it cover to cover with or without doing the tutorials, by picking and choosing chapters based on gaps you want to fill, or as a quick reference to a concept you...

Spatial Augmented Reality: Merging Real and Virtual Worlds
Spatial Augmented Reality: Merging Real and Virtual Worlds

Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays.

In this book, the authors discuss spatial...

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