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Introduction to Computer Graphics: Using Java 2D and 3D (Undergraduate Topics in Computer Science)
Introduction to Computer Graphics: Using Java 2D and 3D (Undergraduate Topics in Computer Science)
Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics.

This book introduces the most important basic concepts of computer...

Pro ASP.NET 3.5 Server Controls and AJAX Components
Pro ASP.NET 3.5 Server Controls and AJAX Components
Pro ASP.NET 3.5 Server Controls and AJAX Components is a reference for the serious ASP.NET developer who understands the benefits of object–oriented development and wants to apply those principles to ASP.NET 3.5, ASP.NET AJAX, and server control development. This book also covers SharePoint and targets the latest version of Visual...
Introducing 3ds Max 2008
Introducing 3ds Max 2008
Introducing 3ds Max 2008 breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You'll jump right into the 3ds Max pipeline—from preproduction through postproduction—with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world...
OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2.1 (6th Edition)
OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2.1 (6th Edition)

OpenGL® Programming Guide, Sixth Edition

OpenGL is a powerful software interface used to produce high-quality, computergenerated images and interactive applications using 2D and 3D objects, bitmaps, and color images.

The OpenGL® Programming Guide, Sixth...

Expert WSS 3.0 and MOSS 2007 Programming (Wrox Programmer to Programmer)
Expert WSS 3.0 and MOSS 2007 Programming (Wrox Programmer to Programmer)
Expert WSS 3.0 and MOSS 2007 Programming

Providing you with in-depth coverage of the WSS 3.0 and MOSS 2007 development framework, this book shares step-by-step recipes and real-world examples to help you develop the skills you need to become a proficient WSS 3.0 and MOSS 2007 developer.

Code-walkthroughs and in-depth...

Advanced Maya Texturing and Lighting
Advanced Maya Texturing and Lighting
If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional...
AdvancED Flex 3
AdvancED Flex 3
Whether you're a Flex 3 beginner or intermediate user, this book provides the necessary information to help you develop into an expert. Using a practical hands-on approach, it illustrates exactly how to create robust and scalable enterprise-grade Rich Internet Applications (RIAs).

The book is divided into three parts. The first part discusses...

Panoramic Imaging: Sensor-Line Cameras and Laser Range-Finders
Panoramic Imaging: Sensor-Line Cameras and Laser Range-Finders

Panoramic imaging is a progressive application and research area. This technology has applications in digital photography, robotics, film productions for panoramic screens, architecture, environmental studies, remote sensing and GIS technology. Applications demand different levels of accuracy for 3D documentation or visualizations.

...

Ophthalmology (Clinical Sciences)
Ophthalmology (Clinical Sciences)
Like other medical specialties, ophthalmology undergoes constant enormous development in all its subspecialties. Assembling essential information is therefore an ever-recurring task, which needs to be done in various ways and for various target groups. The specialty of ophthalmology owes its development in recent years to numerous technical...
Essential CG Lighting Techniques with 3ds Max, Third Edition (Autodesk Media and Entertainment Techniques)
Essential CG Lighting Techniques with 3ds Max, Third Edition (Autodesk Media and Entertainment Techniques)
'In terms of visual impact, lighting can either make or break an animation. In this book, Darren Brooker gives this subject the respect it deserves. Thoroughly recommended reading.'
Brant Drewery, Editor, CGI Magazine

'Darren Brooker has gifted us with a fine addition to our 3D library, to be referenced and considered over and
...
Deconstructing the Elements with 3ds Max, Third Edition: Create natural fire, earth, air and water without plug-ins
Deconstructing the Elements with 3ds Max, Third Edition: Create natural fire, earth, air and water without plug-ins

ALL NEW TUTORIALS IN THIS NEW 3RD EDITION provide a unique and rigorous approach to teaching 3d artists the art and techniques of creating CG environments with the latest version of 3ds Max (200,000+ users).

3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production
...

Introduction to AutoCAD 2009: 2D and 3D Design
Introduction to AutoCAD 2009: 2D and 3D Design
The purpose of writing this book is to produce a text suitable for students in Further and/or Higher Education who are required to learn how to use the CAD software package AutoCAD® 2009. Students taking examinations based on computer-aided design will fi nd the contents of the book of great assistance. The book is also suitable for those in...
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