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Practical IDL Programming
Practical IDL Programming
his book provides a solid foundation in the fundamentals of programming in Interactive Data Language (IDL), an array-oriented data analysis and visualization environment developed and marketed by Research Systems, Incorporated (RSI) of Boulder, Colorado. IDL is available for Windows, MacOS, UNIX (including Linux), and VMS platforms.

The
...
Macromedia Dreamweaver 8 : Training from the Source
Macromedia Dreamweaver 8 : Training from the Source
Learn by doing! The lessons in this book guide you step-by-step through the creation of a project Web site, "Yoga Sangha." With Macromedia's official guide, you'll learn how to use the leading, best-selling Web editor and gain a thorough understanding of how you can use Dreamweaver 8 to effectively manage and maintain Web sites, develop...
Blender For Dummies (Computer/Tech)
Blender For Dummies (Computer/Tech)
So you’ve heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You’re in luck. It’s all in Blender For Dummies, including Blender software on the bonus DVD.

Because there’s a lot to learn about Blender, you’ll...

Non-Photorealistic Computer Graphics: Modeling, Rendering and Animation
Non-Photorealistic Computer Graphics: Modeling, Rendering and Animation
Even as developments in photorealistic computer graphics continue to affect our work and leisure activities, practitioners and researchers are devoting more and more attention to non-photorealistic (NPR) techniques for generating images that appear to have been created by hand. These efforts benefit every field in which illustrationsthanks to...
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 (7th Edition)
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 (7th Edition)

OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images.

 

The...

Mastering Autodesk 3ds Max Design 2011
Mastering Autodesk 3ds Max Design 2011

Autodesk’s official guide to architectural visualization using 3ds Max Design

Exclusively endorsed by Autodesk, this comprehensive tutorial and reference thoroughly covers 3ds Max Design, the 3D modeling, animation, and rendering software used for architectural visualizations. It also includes essential material for students...

Color Appearance Models (The Wiley-IS &T Series in Imaging Science and Technology)
Color Appearance Models (The Wiley-IS &T Series in Imaging Science and Technology)
The law of proportion according to which the several colors are formed, even if a man knew he would be foolish in telling, for he could not give any necessary reason, nor indeed any tolerable or probable explanation of them.
Plato

Despite Plato’s warning, this book is about one of the major unresolved issues in the field of
...
Panda3D 1.6 Game Engine Beginner's Guide
Panda3D 1.6 Game Engine Beginner's Guide

Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. It includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Also, Panda3D is Open Source and free for any purpose, including commercial ventures. This book will enable you to create...

Speech and Human-Machine Dialog (The International Series in Engineering and Computer Science)
Speech and Human-Machine Dialog (The International Series in Engineering and Computer Science)
The conjunction of several factors having occurred throughout the past
few years will make humans significantly change their behavior vis-à-vis machines.
In particular the use of speech technologies will become normal in
the professional domain, but also in everyday life. The performance of speech
recognition components
...
Blender Cycles: Lighting and Rendering Cookbook
Blender Cycles: Lighting and Rendering Cookbook

If you're already au fait with Blender, this book gives extra power to your artist's elbow with a fantastic grounding in Cycles. Packed with tips and recipes, it makes light work of the toughest concepts.

Overview

  • Get acquainted with the lighting and rendering concepts of the Blender Cycles...
Personalized Digital Television: Targeting Programs to Individual Viewers
Personalized Digital Television: Targeting Programs to Individual Viewers
This book collects selected research reports on the development of personalized services for Interactive TV. Drawing upon contributions from academia and industry that represent current research in the US, Europe and Asia, these articles represent leading research in personalized television.

TV viewers today are exposed to overwhelming...

Programming a Multiplayer FPS in DirectX (Game Development Series)
Programming a Multiplayer FPS in DirectX (Game Development Series)

If you have experience with C++ and DirectX and have always wanted to program your own game, this is the book for you. Programming a Multiplayer FPS in DirectX takes you from the basic game design to a fully functioning game! All of the source code, assets, and tools are included?you just work through the tutorial-based chapters and watch the...

unlimited object storage image
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