|
|
|
|
Practical IDL Programminghis book provides a solid foundation in the fundamentals of programming in Interactive Data Language (IDL), an array-oriented data analysis and visualization environment developed and marketed by Research Systems, Incorporated (RSI) of Boulder, Colorado. IDL is available for Windows, MacOS, UNIX (including Linux), and VMS platforms.
The... | | Macromedia Dreamweaver 8 : Training from the SourceLearn by doing! The lessons in this book guide you step-by-step through the creation of a project Web site, "Yoga Sangha." With Macromedia's official guide, you'll learn how to use the leading, best-selling Web editor and gain a thorough understanding of how you can use Dreamweaver 8 to effectively manage and maintain Web sites, develop... | | Blender For Dummies (Computer/Tech)So you’ve heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You’re in luck. It’s all in Blender For Dummies, including Blender software on the bonus DVD.
Because there’s a lot to learn about Blender, you’ll... |
|
|
|
Blender Cycles: Lighting and Rendering Cookbook
If you're already au fait with Blender, this book gives extra power to your artist's elbow with a fantastic grounding in Cycles. Packed with tips and recipes, it makes light work of the toughest concepts.
Overview
-
Get acquainted with the lighting and rendering concepts of the Blender Cycles...
| | Personalized Digital Television: Targeting Programs to Individual ViewersThis book collects selected research reports on the development of personalized services for Interactive TV. Drawing upon contributions from academia and industry that represent current research in the US, Europe and Asia, these articles represent leading research in personalized television.
TV viewers today are exposed to overwhelming... | | Programming a Multiplayer FPS in DirectX (Game Development Series)If you have experience with C++ and DirectX and have always wanted to program your own game, this is the book for you. Programming a Multiplayer FPS in DirectX takes you from the basic game design to a fully functioning game! All of the source code, assets, and tools are included?you just work through the tutorial-based chapters and watch the... |
|
|
Result Page: 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 |