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 |  |  AutoCAD 2010 Tutor for Engineering Graphics
Engineering graphics is the process of defining an object graphically before it is
constructed and used by consumers. Previously, this process for producing a drawing
involved the use of drawing aids such as pencils, ink pens, triangles, T-squares, and so
forth to place an idea on paper before making changes and producing blue-line... |  |  HTML5 Solutions: Essential Techniques for HTML5 Developers
The development of Hypertext Markup Language stopped in 1999 with its final version, n.4, made by the
World Wide Web Consortium (W3C). Technology, however, has not stood still in the meantime: the W3C
also worked on interesting projects such as the generic Standard Generalized Markup Language (SGML)
to XML, as well as on new markup... |
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 Cinema 4D, Third Edition: The Artist's Project Sourcebook
MAXON understands that making a transition into 3D graphics and animation can be a daunting
proposition for artists already pressed for time keeping up with the ever evolving progression of more
traditional graphics technology. With that in mind, they have crafted CINEMA 4D, a software that is
intuitive yet amazingly powerful. Using... |  |  Blender 2.5 Character Animation Cookbook
This book offers clear, illustrative, and easy-to-follow recipes to create character rigs and
animations for common situations. Bring your characters to life by understanding the
principles, techniques, and approaches involved in creating rigs and animations; you'll
be able to adapt them to your own characters and films.
... |  |  Liferay 6.2 User Interface Development
Breathe new life into the look and responsiveness of your website with Liferay Portal. With this tutorial you'll learn everything you need to know about this versatile technology. Experience with Java would be a big help.
Overview
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Create eye-catching themes, develop responsive layouts, and write...
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