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High Dynamic Range Imaging: Acquisition, Display, and Image-Based LightingHigh dynamic range imaging produces images with a much greater range of light and color than conventional imaging. The effect is stunning, as great as the difference between black-and-white and color television. High Dynamic Range Imaging is the first book to describe this exciting new field that is transforming the media and... | | Twitter Marketing For Dummies
Greetings, and welcome to Twitter Marketing For Dummies.
You have officially entered into the joyous world of
marketing on Twitter. If you want to think about the tool in
terms of celebrity, Twitter is the Oprah of social-networking
sites. Twitter is huge, both in the number of users and
excitement.
This... | | |
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XNA Game Studio 4.0 for Xbox 360 Developers
Discover how to create exciting and challenging games for the Xbox 360 using XNA Game Studio 4.0 and the Visual C# programming language. XNA Game Studio 4.0 for Xbox 360 Developers provides experienced game developers with a comprehensive overview of the XNA Framework, providing all the tools,... | | Expert WSS 3.0 and MOSS 2007 Programming (Wrox Programmer to Programmer)Expert WSS 3.0 and MOSS 2007 Programming
Providing you with in-depth coverage of the WSS 3.0 and MOSS 2007 development framework, this book shares step-by-step recipes and real-world examples to help you develop the skills you need to become a proficient WSS 3.0 and MOSS 2007 developer.
Code-walkthroughs and in-depth... | | Learning Game Physics with Bullet Physics and OpenGL
Practical 3D physics simulation experience with modern feature-rich graphics and physics APIs
Overview
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Create your own physics simulations and understand the various design concepts of modern games
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Build a real-time complete game application, implementing 3D graphics and physics entirely...
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Animating with Blender: How to Create Short Animations from Start to FinishBlender is a free software animation tool with 2 million + users. This book covers animating with Blender and comes to us directly from the Blender Foundation's Roland Hess, noted Blender expert and author.
Blender has become one of the most popular 3D and animation tools on the market, with over 2 million users, and it is... | | The MEL Companion: Maya Scripting for 3D Artists (Graphics Series)The Maya Embedded Language, or MEL, is the very foundation of the Maya application: it’s what makes it so powerful. And, if you know MEL, you can make Maya work more efficiently for your own projects. Whether customizing the workspace, modifying the tools that already exist, or creating new tools, an artist versed in MEL is ready to... | | The Java(TM) 3D API SpecificationThe Java 3D API, an exciting new part of the JavaMedia suite of APIs, enables the creation of three-dimensional graphics applications and Internet-based 3D applets. It gives developers high-level constructs for creating and manipulating 3D geometry and for building the structures used in rendering that geometry. With Java 3D, developers... |
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Introduction to AutoCAD 2010
Alf Yarwood provides a practical, structured course of work matched to the latest release of AutoCAD. After introducing first principles and the creation of 2D technical drawings, he goes on to demonstrate the construction of 3D solid drawings, surface model drawings and rendering. All the new features of the 2010 software release are... | | Real-Time Volume Graphics
IN TRADITIONAL COMPUTER GRAPHICS, 3D objects are created using highlevel
surface representations such as polygonal meshes, NURBS (nonuniform
rational B-spline) patches, or subdivision surfaces. Using this modeling
paradigm, visual properties of surfaces, such as color, roughness, and
reflectance, are described by means of a shading... | | Getting Started with Unity 5
Leverage the power of Unity 5 to create amazing 3D games
About This Book
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Learn to create interactive games with the Unity 5 game engine
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Explore advanced features of Unity 5 to help make your games more appealing and successful
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A step-by-step guide giving you the perfect...
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