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Essential CG Lighting Techniques with 3ds Max, Third Edition (Autodesk Media and Entertainment Techniques)
Essential CG Lighting Techniques with 3ds Max, Third Edition (Autodesk Media and Entertainment Techniques)
'In terms of visual impact, lighting can either make or break an animation. In this book, Darren Brooker gives this subject the respect it deserves. Thoroughly recommended reading.'
Brant Drewery, Editor, CGI Magazine

'Darren Brooker has gifted us with a fine addition to our 3D library, to be referenced and considered over and
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Ophthalmology (Clinical Sciences)
Ophthalmology (Clinical Sciences)
Like other medical specialties, ophthalmology undergoes constant enormous development in all its subspecialties. Assembling essential information is therefore an ever-recurring task, which needs to be done in various ways and for various target groups. The specialty of ophthalmology owes its development in recent years to numerous technical...
Panoramic Imaging: Sensor-Line Cameras and Laser Range-Finders
Panoramic Imaging: Sensor-Line Cameras and Laser Range-Finders

Panoramic imaging is a progressive application and research area. This technology has applications in digital photography, robotics, film productions for panoramic screens, architecture, environmental studies, remote sensing and GIS technology. Applications demand different levels of accuracy for 3D documentation or visualizations.

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AdvancED Flex 3
AdvancED Flex 3
Whether you're a Flex 3 beginner or intermediate user, this book provides the necessary information to help you develop into an expert. Using a practical hands-on approach, it illustrates exactly how to create robust and scalable enterprise-grade Rich Internet Applications (RIAs).

The book is divided into three parts. The first part discusses...

Advanced Maya Texturing and Lighting
Advanced Maya Texturing and Lighting
If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional...
Microcontroller Projects in C for the 8051
Microcontroller Projects in C for the 8051
This book is a thoroughly practical way to explore the 8051 and discover C programming through project work. Through graded projects, Dogan Ibrahim introduces the reader to the fundamentals of microelectronics, the 8051 family, programming in C, and the use of a C compiler. The specific device used for examples is the AT89C2051 - a small,...
Avid Liquid 7 for Windows: Visual QuickPro Guide
Avid Liquid 7 for Windows: Visual QuickPro Guide
"This best-selling reference's visual format and step-by-step, task-based instructions will have you up and running with this popular editing software in no time. In this completely updated edition of our best-selling guide to Avid Liquid (formerly known as Pinnacle Liquid), leading Avid evangelist and filmmaking consultant Paul Ekert uses...
3ds Max at a Glance (At a Glance)
3ds Max at a Glance (At a Glance)
Take a Closer Look at 3ds Max

One look and you'll see that this 3ds Max book is different from all the others. It presents the core 3ds Max features in pages packed with striking graphics that perfectly illustrate the concepts. Each page is loaded with vivid, detailed explanations on crucial components, such as the 3ds Max...

Java 2D Graphics
Java 2D Graphics
One weakness of Java has been its graphics capabilities. Java 1.0 and 1.1 only included simple primitives for line drawing: lines could only be one pixel wide, they could only be solid, and there wasn't any good way to draw curves. Font management and color management were also weak. Java 2D (collectively called the "2D API") signals...
Virtual Reality: Second International Conference, ICVR 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings
Virtual Reality: Second International Conference, ICVR 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings
This book constitutes the refereed proceedings of the Second International Conference on Virtual Reality, ICVR 2007, held in Beijing, China in July 2007 in the framework of the 12th International Conference on Human-Computer Interaction, HCII 2007 with 8 other thematically similar conferences.

The 81 revised papers presented were carefully...

Audio Mashup Construction Kit: ExtremeTech
Audio Mashup Construction Kit: ExtremeTech
HERE ARE SOME SOUND IDEAS.

Wonder what would happen if the Big Band sound crashed into heavy metal? Or what the offspring of a balladeer and a rapper might sound like? How about smooth jazz and acid rock? Stop wondering-this book will take you there. You'll explore hardware and software choices first and select what you...

Color Appearance Models (The Wiley-IS &T Series in Imaging Science and Technology)
Color Appearance Models (The Wiley-IS &T Series in Imaging Science and Technology)
The law of proportion according to which the several colors are formed, even if a man knew he would be foolish in telling, for he could not give any necessary reason, nor indeed any tolerable or probable explanation of them.
Plato

Despite Plato’s warning, this book is about one of the major unresolved issues in the field of
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